Media, Message, Mismach

(This column is posted at www.StevenSavage.com and Steve’s Tumblr.  Find out more at my newsletter.)

When creating a piece of a media we need to ask “did I choose the right form for my Bright Idea?”  Should it really be a book, comic, movie, game, or is it better suited for another form?

Some readers may be nodding, others may be curious.  Let me explain by examples.

I’m no fan of the Twilight series, yet I found the lush-looking movies beautifully overdone.  When I saw the manga it impressed me as more interesting than the books.  At least to me, Twilight seemed better suited to a visual medium.  Yes, it was a commercial success, but I can’t shake the feeling that had it been an anime/manga there might have been more to it, and maybe some useful artistic lessons.

As a less personal example, consider an issue that I discuss with fellow authors – those series that seem to be Open World games or RPGS in novel forms.  As much as I love worldbuilding myself, I know 800 pages of “it really picks up by the second book” doesn’t interest people.  Some novels or series seem best – or became – things better suited to games or fictional guides.

If you’re a creative, especially a self-published one, you should ask if your story and setting fit the medium you chose.  Some people might be fortunate enough to get away with a “media mismatch” (see above), but ask if you can beat those odds.  A marketing machine can get someone to read a five-book series far easier than you may – even if people forget it afterward.

This doesn’t mean you should give up on an idea – you need to refine it for your chosen media.  If you have a book that is an RPG-in-disguise, you can refine it into a more bookable form.  If you want to make an RPG, but it comes from a story, maybe you can expand the worldbuilding.  It’s OK to rework your idea so the audience can enjoy it in the form you want.

Making a piece of media accessible requires many things – the right wording, rules, art style, etc.  However, we should ask as if we’re doing the right thing in the right form of media.  There may be a mismatch here.

To give an example in my Avenoth series – which is worldbuilding heavy – “A Bridge to the Quiet Planet” was a romp across worlds, and had overly “worldbuildy” moments.  I tightened up the focus in “A School of Many Futures” which made it more intimate, which made the setting more accessible.  A tweak of perspective improved the story.

Consider the right media for what you want to tell and how to make what you want to say optimized for the media you’ve chosen.  It’ll help you reach people, which we all want, especially in a crowded market.

Steven Savage

Steve’s Book Roundup 1/4/2021

I write a lot and have quite a few books.  So now and then I post a roundup of them for interested parties!

The Way With Worlds Series

This is what I do a lot of – writing on worldbuilding!.  You can find all of my books at www.WayWithWorlds.com

The core books of the series will help you get going:

  • Way With Worlds Book 1 – Discusses my philosophy of worldbuilding and world creation essentials.
  • Way With Worlds Book 2 – Looks at common subjects of worldbuilding like conflicts in your setting, skills for being a good worldbuilder, and more!

When you need to focus on specifics of worldbuilding, I have an ever-growing series of deep dive minibooks.  Each provides fifty questions with additional exercises and ideas to help you focus on one subject important to you!

The current subjects are:

Fiction

Take a typical fantasy world – and then let it evolve into the information age.  Welcome to the solar system of Avenoth, where gods use email, demons were banished to a distant planet, and science and sorcery fling people across worlds . . .

  • A Bridge To The Quiet Planet – Two future teachers of Techno-Magical safety find trying to earn their credentials hunting odd artifacts backfires when they’re hired to put some back . . . on a planet where gods go to die!
  • A School of Many Futures – The crew is back, and finding having secrets and keeping them isn’t the same thing! Unfortunately they also find “very normal” is a cover for “anything but” . . .

Creativity

I’m the kind of person that studies how creativity works, and I’ve distilled my findings and advice into some helpful books!

  • The Power Of Creative Paths – Explores my theories of the Five Types of Creativity, how you can find yours, and how to expand your creative skills to use more Types of Creativity.
  • Agile Creativity – I take the Agile Manifesto, a guide to adaptable project development, and show how it can help creatives improve their work – and stay organized without being overwhelmed.
  • The Art of The Brainstorm Book – A quick guide to using a simple notebook to improve brainstorming, reduce the stress around having new ideas, and prioritize your latest inspirations.
  • Chance’s Muse – I take everything I learned at Seventh Sanctum and my love of random tables and charts and detail how randomness can produce inspiration!

Careers

Being a “Professional Geek” is what I do – I turned my interests into a career and have been doing my best to turn that into advice.  The following books are my ways of helping out!

  • Fan To Pro – My “flagship” book on using hobbies and interests in your career – and not always in ways you’d think!
  • Skill Portability – A quick guide to how to move skills from one job to another, or even from hobbies into your job.  Try out my “DARE” system and asses your abilities!
  • Resume Plus – A guide to jazzing up a resume, sometimes to extreme measures.
  • Epic Resume Go! – Make a resume a creative act so it’s both better and more enjoyable to make!
  • Quest For Employment – Where I distill down my job search experiences and ways to take the search further.
  • Cosplay, Costuming, and Careers – An interview-driven book about ways to leverage cosplay interests to help your career!
  • Fanart, Fanartists, and Careers – My second interview-driven book about ways to leverage fanart to help your career!
  • Convention Career Connection – A system for coming up with good career panels for conventions!

Culture

  • Her Eternal Moonlight – My co-author Bonnie and I analyze the impact Sailor Moon had on women’s lives when it first came to North America.  Based on a series of interviews, there’s a lot to analyze here, and surprisingly consistent themes . . .

My Sites

Why I Wrote It – A Bridge To The Quiet Planet

(This column is posted at www.StevenSavage.com and Steve’s Tumblr.  Find out more at my newsletter.)

A Bridge To The Quiet Planet was my return to fiction. It exists because someone said writing genre fiction is worth doing, and I said, “I should do that.”

That’s it.

The author in question was Magen Cubed, best known for her Southern Gothic Series. Her story is about a monster-hunting modern himbo cowboy and his neurotic vampire boyfriend. Their misadventures include wild romantic hookups, monster politics, and a chihuahua. Honestly, Netflix should option this even if they may need some “fade to black” when things get steamy.

She wrote her thing, and her Twitter statements on the way genre fiction is open made me think about my writing. I hadn’t done fiction in years, and I suddenly had the urge to return.

I have written about worldbuilding for ages – it’s been a specialty of mine since my teen days. I’m fascinated by good setting construction, and it was a vital part of my previous fiction work. Even a decade-or-so break from writing fiction wasn’t a break from worldbuilding – I was the guy to bounce ideas off of, read beta editions, and so on.

But oh, her Tweets about why you should write fiction reminded me of how I missed bringing a world to write.

Then it began. Ideas began to come to me . . .

. . . I loved anime and video games, and specifically the techno-fantasy worlds where science and sorcery existed . . .

. . . but those worlds often never extrapolated on what this meant. Sir Terry Pratchett and Dave Barry came to mind, ideas to explore this world of gods and computers more closely . . .

. . . a pair of heroines began to evolve, one a kind of Hermionie (Marigold), and Mei Hatsume of MHA (Scintilla) . . .

. . . they lived in a world scarred by a massive war, as many fantasy novels have so many ruins they are post-apocalyptic . . .

. . . and the world valued stability, and that meant I threw in the schemes renegade god to screw things up . . .

And there we had my return to fiction. A Bridge To The Quiet Planet was a road trip where a bunch of modern fantasy tropes traveled to a planet-side graveyard for gods. I won’t spoil.

Thus I had a novel, my first in ages.

Overall I’m pleased with it. It’s a road trip story, mainly to have fun traveling through the setting and the implications of what one reader called “a typical fantasy world in the space age.” Though I would do parts of it differently, there are also elements I’m very proud of.

There’s also a sequel in the works – A School of Many Futures. I play with several tropes there (The Big Book Of Plot Secrets, Magical School Adventures) and go for a more complex mystery ala “Knives Out.” It’s harder to write than the first because I’m pushing myself to make a more complex, richer story.

The novel awakened my fiction-writing urges, so I decided to write at least three books in any setting. The truth is, I know I’ll be writing fiction for awhile – maybe the rest of my life.

All because of the right Tweet at the right time.

Steven Savage