Thoughts on future media models, and freeness.

Right now on the internet there's a lot of discussion on the book "Free", a book exploring, well, the impact of freeness (and the internet's way of delivering it) on business models.  I've not read it yet, I probably should, if only to know where I'm going to fall on what appears to be a lot of inevitable arguments.

The discussions have made me speculate on the future of media – because media is a repository of geeky jobs.  Comics, books, reviews, games, etc.  What does free mean to us in such industries – or those of us who want to go into them.  I will attempt to keep my thoughts somewhat above the level of "ramble".

So imagine you're going online to provide some media – a game, a comic, an online novel delivered in snippets, etc.  You're going to do free because Free gets attention and there's a lot of competition.  Here's what I think it means for you, the professional geek

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