Their basic arguments are that it’s:
- Cost Effective
I’d also add that:
- People are interested in multifunction devices.
- Gaming has spread into multiple venues, “diluting” the idea of a dedicated game console.
- Game consoles are rushing to be semi-PCs anyway except for the Wii U.
Now let’s talk careers here – what does this mean for game developers?
How many people are ready for this shift, if real?
How many will suddenly have useless skillsets?
Steven Savage is a Geek 2.0 writer, speaker, blogger, and job coach. He blogs on careers at http://www.musehack.com/, publishes books on career and culture at http://www.informotron.com/, and does a site of creative tools at http://www.seventhsanctum.com/. He can be reached at https://www.stevensavage.com/.