Feel like you can't get anything done? Just don't have the get-up and go? Wonder why you can't get anything accomplished.?
My advice is to work hard to do things you don't like.
Writer, Agilist, Elder Geek
Feel like you can't get anything done? Just don't have the get-up and go? Wonder why you can't get anything accomplished.?
My advice is to work hard to do things you don't like.
99% of fandom, geekery, otakudom, etc. is information.
One secret of building a geeky career is realizing that most of what we love – and thus what we want to do – relates to information. Games on video and video games, fiction in text or animation, movies or films. It's all encoded, processed, delivered, and shot into our brains.
So if you're looking for a geeky job, there's a good chance it's entirely or partially about the creation, delivery, and access of information-heavy resources. A video game on DLC is no different in this way than the latest song downloaded from a band.
I realized that there are three sides of information delivery: The Information itself, the Creation (and alteration) of information, and the Transmission of information. In examining the career to turn your fandom into payday, ask yourself which of the three (or all?) are you on?
The Peter Principle is a famous idea that, simply, people get promoted until they're in a position they're simply not good at. Too many people are promoted to their level of incompetence.
This is often used in many jokes, but it's actually something I take seriously. I take it seriously as I've seen it in action.
I also take it seriously because it scares me, as it is even more important to career geeks and profans like us. We, yes we, the cool and creative and hip and obsessive people are in even MORE danger of the Peter Principle affecting us. We are, in short, in more danger of being promoted far beyond our level of competence.
The danger is that we often like what we do and can miss when we're bad at it.