Way With Worlds: The Game – Negatives

despair depression sad man

(Way With Worlds is a weekly column on the art of worldbuilding published at Seventh Sanctum, Muse Hack, and Ongoing Worlds)

So last we met I discussed how using RPGs was actually a boon to Worldbuilding. There were positives in stimulating thinking, in sheer entertainment, and of course using premade concepts to test the consistency of an RPG system.

Now let’s talk the negatives of using using RPG systems in your worldbuilding, be they mapping characters to classes or diving into them for ideas. Yes, there are negatives.

Hey, it’s not all sunshine and worldbuilding here. ┬áSome stuff is just bad.

The core issue is that RPG systems are just that – ┬ásystems – and any use of a system can constrain you. That is actually the point of having a system. The problem is the system is an outside factor influencing your imagination.

Which is good. Sometimes.

In this case however, we’ll look at how it can go bad.

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