I have a shelf of old board and card games in my bookshelf. It's made me think a bit about the geekonomy.
A lot of these games I have are a mix of casual games (the old Dr. Who boardgame. No, seriously), and more committed ones (say, Iron Dragon). I recall in the last few weeks seeing an article on what casual gaming is doing to the non-electronic game set. It's really not something I've thought of.
In fact, I doubt it's something that crosses anyone's minds much these days.