Tag Archives: events

Promoting Professional Geekery #48 – Use Your Progeeky Viewpoint On Geeky Events

(For more Promoting Professional Geekery, see this Roundup of past columns.)

Geek events are great for careers – they let you attend career events, network, etc.  You know I’m a big backer of going progeek at conventions and more.  I kind of write about it obsessively.

But there’s also a way to help people who do the events to make it pay off for their career no matter what they do.

That may sound odd – after all running a Hetalia game contest or a panel on the history of Star Trek may not sound that professional.  But it’s really all in perspective – you can help people see the professional potential in what they do.

See, running a con, running a fannish event, running a club, takes a lot of skills and abilities.  A lot of events are like businesses, or seminars, or other supposedly “professional” things.  The experiences of doing them could be valuable to careers – as long as people know how to leverage them and portray them to clients and employers.

That’s where you come in with this professionally geeky potential – helping people see the opportunities.

See you, the progeek, can look at these events and help people realize how to use them.  It just takes a little perspective, training your eye to see the opportunities out there.  For instance:

  • If people work together at a well-run con, they should act as references for each other.  It’s literally like working together.
  • People who do specific geeky events should put their skills on their resumes (and note their hobbies in more details).
  • Geeks who publish various progeeky/geeky things should put them on their resumes, LinkedIn profiles, use samples, etc.

You can probably think of many more opportunities right now just looking at that list.  For that matter, you can probably think of a few friends who should be sprucing up their resumes right about now.

This is because you have the experience to see the professional, and thus progeeky potential in people.  So start taking that unique viewpoint into fannish groups, cons, gaming teams, and more.  Start looking for the professional potential – and helping people realize it.

It’s all around you.  Trust me, I know . . .

– Steven Savage

Steven Savage is a Geek 2.0 writer, speaker, blogger, and job coach for professional and potentially professional geeks, fans, and otaku. He can be reached at https://www.stevensavage.com/

 

 

 

Promoting Professional Geekery #31 – Revive And Repurpose

When doing research for my books, I’ve found the internet is a kind of necropolis of dead and inactive sites.  Sure they’re out there, they’re visible, but nothing is happening, updates haven’t been made in years, no one is paying attention.  They’re frozen, mummified, and mounted on the sides of servers for us to see as we pass by.

You’re probably nodding – many people have “dead sites” that are visible, just with no signs of life.

There’s also plenty of other dead things in our geeky and professional lives; the con that faded away, the column that’s no longer updated, the career book that has no sequel.  In the age of print-on-demand, instant-blogging, and ez-post technology it’s surprising how much is just dead.

You’d think that great career blog would be easy to restart, or you could suggest to that author that maybe that sequel to that job guide come out . . .

Yes, I’m challenging you to look at dead sites, books, columns, cons, etc. that were really great for progeeks.  Ressurect them.  Be a geek necromancer*

(Or if, say it’s a con, resurrect it WITH some more professional tracks.)

If your mind isn’t already reeling back to that awesome blog that you realized hadn’t been updated in 4 years, or that con you miss, you’re not trying hard enough.  Go have some coffee and get back to me.

So, why resurrect a geeky career site or publication or event?  Think of it this way:

  • Name recognition.  If you get it back and running, you get all the old name recognition, which instantly helps promote your efforts.
  • Attention.  When a band gets back together or a game gets re-released it’s free publicity.  You could get this on a smaller scale – or with a little smart PR work, make it as big as anything.
  • Past work.  That dead site you’re resurrecting, that book whose author you’re bugging, all have plenty of material already there.  You get to build on that (which calls attention to it and saves effort).
  • Learning.  You’ll learn a lot digging into the past of a website or publication.  Some of it may be depressing, but it’s still educational.
  • Staff and allies.  Bringing an old con or book series back to life for progeeks is also going to give you allies new and old.  You might be surprised what you can do – and who will help.
  • Re-focus.  Maybe a con or publication had some good career stuff – the “revived” version can do even more.

Sure I’m all for new stuff.  But if you’re looking to give your fellow professional geeks a hand career-wise, maybe the old stuff is where you look first.  There’s plenty of advantages to be had.

Steven Savage

 

* That would also be a good name for a band.

The Teachability of Silly

At KinToki-Con I ran an event called "Crossover Mania."  It was simple – over time people picked an anime (though any media was allowed – this was an anime con), and figured out how to tie it to another anime.  As we went on we wrote down the media properties on paper and diagrammed how they connected – a lot of tape and arrows was involved.  Eventually we had an incredibly silly, yet strangely coherent crossover.

How crazy?  Well it mixed Space Pirate Harlock accidentally creating the time/space warp Bermuda Triangle while under mind control of the villain in Code Geas.  And THAT wasn't even the core plot, that just got the initial crossover to happen (mostly involving One Piece).

Now this was a deliberately silly exercise, but the creativity that started flowing was amazing.  Best of all no alchohol was invovled, at least on my part.  It was insane, it was crazy – but it was also imaginative and it made people's minds work.

Continue reading The Teachability of Silly