It seems that we often end up discussing Good and Evil when we are talking Heroes and Villains, antagonists and protagonists, and often for pretty good reasons. Let’s face it Good Versus Evil is a prime conflict and element of many stories, and we want to read/play/experience interesting characters.
However, after awhile, it seems that it really becomes boring and trope-ridden. We talk Good and Evil but don’t think about it, signifiers are thrown around randomly, and titles like “heroine” or “villain” seem to stand in for actual moral issues. It’s mummifying good and evil, propping up heir bodies, and treating them as marionettes.
A friend of mine once noted that smoking was always used as a sign of evil in media. That was an example of how sometimes good and evil just becomes a pile of signifiers.
So when we think Heroes and Villains, here’s a bit of a challenge of you.
Stop thinking Good and Evil.
Start Thinking Why And How.