Creative Conspiracy: Deadly Fiction

(This column is posted at www.StevenSavage.com and Steve’s Tumblr.  Find out more at my newsletter.)

On January 6th, 2021 I watched people storm the American Capitol. It was a disgusting display of people motivated by lies and anger. It was a pathetic display as the fools streamed themselves and photographed themselves, meaning the world could find them. It was a foolish display as it awoke law enforcement and the public to their horrific activities.

I watched people threaten my Congress, following the debunked lies of “President Trump” and his enablers, and turn it into a show. It came close to being a snuff film.

Experts and amateurs alike will analyze what happened for years and ask, “how did we get here?” This column series is my small contribution to that effort because I’ve come to realize a painful truth.

Conspiracy theories are creative acts, and we must understand them as such. We must understand them as those caught up in them do not, and those exploiting them often do know they’re making things up.

On the surface, Conspiracy theories may seem as ridiculous as they are sinister. How can someone believe such nonsense? How can someone draw connections between such unrelated people and events? What leaps of imagination are people making to have faith in such elaborate foolishness?

Now, consider that we may enjoyably believe nonsense. We will happily embrace fictional worlds of ninjas and starships, sorcerors and superspies, and so on. We will take out our dice and our manuals and play a role-playing game, forcing new characters out of numbers and checklists. We use our imaginations all the time, exercising, stretching them, growing as people – and having fun.

There is only one difference between those spinning foolish conspiracy theories and the lofty heights of epic fanfic and Role-Playing Campaign. That difference is the former doesn’t always know – or admit – they’re making things up. Ask yourself how often, as of late, believers in conspiracy theories are sneered at as LARPers – but how close it truly is.

Your last Round Robin Writing Exercise is very close to what your average Conspiracist does.

Conspiracists are misusing their creativity to trap themselves in a fantasy world. It’s every warning about Dungeons and Dragons from thirty years ago; only the real danger was people believing tales of fraudulent elections and Satanic cults.

Worse still are those lying to them to sell books, T-shirts, and whatever. The conspiracy field is filled with grifters – it always has been if one is historically aware. In modern times they have more platforms to spew their fictions from, though thank gods there’s less over time as of late.

Conspiracy theories – and the violence that follows them – result from a series of malicious and ignorant creative acts.

In understanding this, I hope we can find new ways to battle falsehood – and help people find healthy creativity. But to do that, we must admit something simple.

The border between a conspiracist and a creative is very, very thin.

Steven Savage

The Law of Conservation of Silliness

(This column is posted at www.StevenSavage.com and Steve’s Tumblr.  Find out more at my newsletter.)

I would like to propose the Law of Conservation of Silliness.

I do not do this lightly because I take silliness quite seriously. Be it wild cosplay or wacky humor, strange crossover fanfictions or subtle jokes, nonsense is something I appreciate. My history of watching B-movies testifies to that appreciation.

Humans need silliness, you see, much the way we need play – perhaps both needs are the same. We need that space to let our minds flow free in seemingly foolish directions, both to laugh but also to discover. We need to be silly to relax, to take a moment to not be serious in an oft-serious world, else we lose something. Any of us know the sheer power of giggling at something so foolish it might just be profound – and how we might find profundity.

When we can be silly, we also take ourselves less seriously. The world, in my opinion, needs that – and always had.

Thus we need silliness, humor, strangeness in our lives. So what happens if we do not get it? In modern times we can indeed observe that when denied, the silly side of people comes out in strange and dangerous ways.

We all know the people who take themselves too seriously. The uptight and the self-righteous, the judgemental and the hateful. We know people without joy or laughter except, perhaps at the expense of others. When they imagine, they only seem to imagine dark things and make equally dark plans against their imagined phantoms.

Thus these unsilly people build elaborate webs of hatred and conspiracy to fight. Never satisfied because they cannot enjoy, they cannot be silly, they spin silly-looking beliefs of a world against them. Their lack of silliness and humor means they turn that talent to making lists of the tiniest hatreds and elaborate conspiracy theories to explain their own pettiness.

If you do not experience silliness, then it will come out in dark ways. We use that silly side of us to make the world worse when we cannot enjoy it.

One merely has to look at elaborate conspiracy theories being spun on the internet. They are oft silly and dumb in a way that would be funny if people didn’t believe in them. Very serious people – too serious – spend time creating such illusions and making everyone else miserable.

I submit that if such people could relax, laugh, be foolish and wild, they wouldn’t spin ridiculous tales they take too seriously.

Thus the Law of Conservation of Silliness: If we are not allowed to enjoy silliness, we will turn it into believing and doing foolish but awful things.

Do I take this law seriously?

Well, there’s a good question. It does seem a bit silly, doesn’t it? But perhaps a dumb law is the best thing to explain a dark tendency of people.

Steven Savage

Thou, the Creator

(This column is posted at www.StevenSavage.com and Steve’s Tumblr.  Find out more at my newsletter.)

I recently heard a question that led me to understand one of the most significant drivers of creativity.

That question was, “What would your seventeen-year-old self think of you now?

My seventeen-year-old self would be reasonably happy as I had fulfilled many of my youthful dreams, at least partially. I had worked in video games, even if I found it wasn’t for me. I had and continue to be a published writer, even if it’s self-published. I am in a happy relationship, though I have one amicable divorce under my belt. I had done pretty decently.

But that made me realize that many of my dreams were creative dreams, and what had helped me reach them in part was that I had held on to some of my youthful desires to be a given kind of person. I was the writer, the game professional, involved in IT, and so on. I had held on to the dream of being a certain kind of person, even if the hope slept for years.

That’s when I realized a core driver of creativity is identity. When you identify as something, you become that thing – if not in whole in part, if not as a burning hot dream, then a warm reality. Some youthful identities had never left me, and thus I became them, and my further readings on productivity have confirmed that.

When I looked around at successful creatives I knew, it was almost always the same – each person dedicated to being a certain someone. A documentarian who could write with lightning speed scribed books faster than anyone. A creative idolizing people like Kubrik and punk rockers who could always find a new boundary to walk across into wild art. A cosplayer who constantly created as it was simply them.

And me, a person who wanted to be a writer as a kid who just kept writing, an IT geek that did it as he liked it who ended up in Silicon Valley. All that was just me being me.

Identity drives us. It is that which we are and must be, and nothing stops us because it is us. A failure may interrupt us, a crisis may mean a delay, but we surge ever forward because it’s what we do.

Identity keeps us from distraction. When you have a choice between things, your identity helps make the decisions, minimizing distractions. Even when there is chaos and crisis, that identity helps you go around the distractions when you can. Perhaps in crisis, you even find your identity drives you to a solution.

Identity channels our energies.  It is the lens that focuses the light of our adrenaline and power and fear and hope. It tells our energies where to go, and from that, great things can result.

A person who knows “I am this” is powerful as they are something, even if they are not the best form of it – or the best form of it yet.

For you out there, the creative, find your identity, hold to it, act on it. That’s your skeleton key to life, to unlock what you want to do. I am not saying it is easy or without pain – not at all. I am saying it is what will help you make art, and music, and books, and cosplay, and more.

Let me leave you with something that helped me. Write down everything you want to be/think you are – and keep it positive. Out of these, find seven or less – even if you have to drop some that seem little relevant, consolidate others, or even make hard admissions to yourself. Find what speaks to you.

Now ask, if these are who you are and will be . . . what do you do next?

Keep asking that question whenever you need to. Eventually, your seventeen-year-old self may be quite impressed – or you’ll find they already are.

Steven Savage