Why I Wrote It: Superheroes And Worldbuilding

(This column is posted at www.StevenSavage.com and Steve’s Tumblr.  Find out more at my newsletter.) I have a few oddball books in my “Way With Worlds” collection on worldbuilding, and the Superhero one is one of them. It’s the first book … Continue reading

Making Superheroes Work In Videogames: Implementations

Last column, I discussed superhero videogames, why they often don't work, and the two elements that would come together to make them work, or at least not suck. Those two elements? The “thematic" elements (look, story, writing, acting) and the … Continue reading

Making Superheroes Work In Videogames: The Two Elements

So there I was, checking my Twitter feeds, when someone simply stated “no one can make a Superman videogame.” I immediately took this simple statement is a challenge. It let me to speculate on superheroes, their use in video games, … Continue reading

Superheroes and Sex Appeal

A friend of mine recently discussed the new Green Lantern trailer.  Sure he was enthused about the movie, the effects, the scope, but he was also enthused about Ryan Reynolds.  The enthusiasm my friend felt for Ryan Reynolds was an … Continue reading