How Blogging Helps Your Career #11 – The Rough Draft

(The roundup for the “How Blogging Helps Your Career Series” is here)

Show me a person who never edits their writing, and I’ll show you a liar, an incompetent, or someone who walks on water recreationally.

It simply doesn’t happen.  We have to try things out and screw them up.  We have to experiment.  We have to get writing out of our head so it’s out and then we can improve it.

Show me a person who writes but never has to just “get something out of their head” and I’ll show you a rarity.  I have to keep a book of ideas just to keep myself from getting preoccupied.

We have to get our ideas out of our head.  We have to see them.  We have to look at them once they’re not rattling around inside our skulls.  Once they’re out we can refine them.

This is where a blog comes in.

Your blog is a rough draft – and a socially acceptable one at that.

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Violence, Cynicism, and False Maturity

Several times in my life I’ve encountered people who seemed honestly stunned or dismissive of the idea of avoiding violent confrontation in political, military, and even personal spheres.  There seemed to be something that didn’t register to them that the best solution was not always the one with the highest body count, the most blood, and the greatest number of smoking craters.  The idea that a less or no-violent solution may produce better results seemed alien to them, weak, or even laughable.

Of course most of the people I knew like this grew up.  When I look at our “3Ps” (politicians, preachers, and pundists) that are most popular, I’m seeing a lot of people who didn’t grow up.  Oddly, they posture themselves as the mature ones.

Similarly, in politics, in media, in punditry, it seems that nothing is too cynical, too dark, too nihilistic not to propose.  The more cynical the view the better, is the rule it seems, and thus we have people who denounce many if not a majority of their own countrypeople as evil, or contemptable.   We see it in media that vies to be the bloodiest, darkest view of people imaginable because it’s “true” – in short, it’s what we want to think.  Cynicism is seen as maturity.

Violence and cynicism (often mixed with sarcasm, which drags down sarcasm’s good name) are postulated as being mature.

Stepping back for a moment, these are two traits that very much are not mature.  To engage in violence for no good reason is a mark of pathology.  To be in a race to hate the most things is insanity.  Yet, it is considered mature.

It is considered, in short, realistic.  Upon reflection it’s certainly not realistic since it’s basically having highly predetermined and unchangable worldviews.  But it’s pitched as “realism.”

Realism is about cause and effect, true maturity and understanding, goals and achieving them, people and working with them.  We’ve traded real maturity for a kind of regressed adolescence of violent fantasies (of course those having the fantasies assume they’ll be untouched) and dark speculations (which of course justify the dark fantasies).

Next time you look at Congress, or our media, ask yourself how much is maturity and how much is faux maturity.

Then at that point, you may need to drink.  But do so in a mature manner.

– Steven Savage

Steven Savage is a Geek 2.0 writer, speaker, blogger, and job coach.  He blogs on careers at http://www.fantopro.com/, nerd and geek culture at http://www.nerdcaliber.com/, and does a site of creative tools at http://www.seventhsanctum.com/. He can be reached at https://www.stevensavage.com/.

The Best Laid Plans Of The Gaming Industry

What magical scapegoat will game companies point to when no one buys their $70 games on owner-proof, piracy-free systems?
@ThiefOfHearts

ThiefOfHearts has a point there – a lot of what we’re seeing in the console and game market points to more and more restrictions on games that keep costing a pretty penny.  We can expect no backwards compatibility on the PS4, I’m not particularly confident on the Xbox 720 (or whatever), prices seem to keep going up for AAA titles that are repetitious,  though there’s a few signs of hope game companies don’t want to piss people off.

But in general, in gaming, there’s the sense of wanting to make more limits and more restrictions, at least in the console market, and with some concern in the PC market.  Of course this exists to preserve and expand profits, unless someone in the security divisions of various companies has some weird bet going on how many people they can annoy.

At the same time, with game prices going up and budgets going up, there’s the need to make, well, a lot of money.  As the next generation of consoles at least looks like it’s going to fail to impress, I’m wondering just how much is going to get made. There’s a reason I’m moving to PC.

Are these security changes going to cure the larger market problems?  Well, no.

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