Double Dragon The Movie: Inside Not Out

(This column is posted at www.StevenSavage.com and Steve’s Tumblr.  Find out more at my newsletter.)

I have never watched the entire Double Dragon film from 1994, the infamously bad video game “adaption,” until recently. I say adaption as the movie has nothing to do with the game – a game I remember playing in the arcades. Since the film is terrible, it probably makes the game look better.

Many things that make the film bad – the acting, the effects, the script. But one of the strangest things is that the movie has an enormous amount of “plot” that has nothing to do with the game. Does a film about “two guys beat up a gang to rescue someone” need a post-apocalyptic LA, gang politics, magical amulets, and the like? It’s a story where everything is grafted on.

None of this worked, as you may guess.

I started thinking about how others might approach a property like Double Dragon’s beat-them up. I was thinking specifically about some Hong Kong b-movies studios, indie studios, and the like. The plot was a significant problem of the movie, so how might someone with a fresher, “punkier” sense make such a movie?

The original game has no plot except “beat people up until you save the victim.”  Some versions add a few simple elements – the martial arts the heroes practice, their enemies (The Black Warriors), being in a post-war New York, and the heroes’ hope to save their kidnapped mutual love interest. Not a lot to go on, right?

So let me ask, what if you ran with this paltry lore instead of piling on extra elements. Don’t add things on, but go deeper into what you have from the limited lore. Indulge me for a moment.

First, two brothers practicing a strange martial art and with a potential romantic rivalry? With the right actors, that’s a core dynamic right there! We have two talented martial artists with a great burden – and a petty rivalry eating away at them? How do they evolve and grow as they battle their way through post-war New York? There’s a story!

Now lets’ take the Inevitable Kidnapped Interest, Marian. Rescue-the-girl tropes are sexist and overdone, so let’s shake it up. Marian let herself be kidnapped to infiltrate the Black Guardians, all arranged by the heroes’ master. Only the master got himself killed before he let them in on his plan to take down the Guardians. Now Marian has to pull a Die Hard from the inside to help the two occasionally bickering heroes defeat the bad guys and get her the hell out.

So we’ve got a Martial Arts Die Hard with arguing brothers? What about the setting?

We’ve got post-war (indeed post-nuke) New York. So let’s toss in some politics, just not the egregious ones of the film. Several martial arts groups have worked to bring the city back, and some of the gangs would be up for it – except the Black Guardians want to rule. So our heroes have a chance to unite the gangs to fight for the city, and battling the Black Guardians can do it. That was their master’s plan all along . . .

There you go, you’ve got a film. There’s an epic journey across a devastated New York, with the city’s future on the line.  Two likable badasses with a weak spot for arguing, trying to save the city and their love interest while fulfilling their masters’ last wish. A put-upon and clever female lead operating from the inside, trying to corral her would-be rescuers. Gang politics as an excuse for epic fights – and of course, it must end in all the gangs attacking the Black Guardians in a kind of Helm’s Deep of epic action.

You didn’t have to add on tons of unrelated stuff. Just extrapolate and go deeper with what you have. It’s still two guys battling to rescue a girl in a post-War gang-infested New York. You add some depth to make it mean more.

Less isn’t always more. But a few things with depth can make a movie or book or whatever far better than many elements with no depth.

Steven Savage

Equilibrium and The Realism of Foolishness

(This column is posted at www.StevenSavage.com and Steve’s Tumblr.  Find out more at my newsletter.)

I recently got to see Equilibrium (2002), a movie best described as “a dystopian art film with gun-fu.” We follow the story of John Preston (Christian Bale), an enforcer in a future of emotion-suppressing drugs and underground smugglers of art. The film got limited marketing in the United States, and more’s the pity – it’s a beautifully done film made for only $20 million.

On the surface, the premise seems silly – to prevent war, people must take emotion-deadening drugs and avoid sensory experiences like art. Specialized enforcers known as Grammaton Clerics use gun-fu and their calculating minds to hunt down “sense offenders.” It’s a concept you’d expect on a second-tier episode of The Orville or a Star Trek series, if well done.

As I analyzed this well-done film, something haunted me. I kept analyzing the seemingly half-baked premise of “we must stop emotion and be rational. That’s when I realized – I’d seen people express similar views in real life.

Those online enough (such as myself) are painfully aware of people who declare how rational they are. Such self-congratulating would-be rationalists are quick to say how other people are irrational and emotional. These people – almost inevitably white men – obviously think they should be in charge of “the other.”

I have no problem imagining these pseudo-rationalists trying to medicate their emotions to unleash their supposed great mental powers. It takes me little effort to imagine some guru or internet personality selling them drugs or supplements to do so. The internet has produced enough would-be gurus claiming to lead people to a paradise of rational thought (again, almost always white men).

Equilibrium seems to be built on a simplistic premise, but many people base their own lives on shallow ideas. That is what haunted me about Equilibrium – the idea people would hate their own emotions and claim to build a rational world is too real.

I take this as a reminder to be careful when judging fictional settings. They may seem too simple – but forget that some people hold very simplistic views. They may seem overly complex, but life can be complicated. The question is neither simplicity nor complexity, sophistication or crudity – but do they help us think and feel.

In the case of Equilibrium, beyond the considerable artistry, it shows a “rationalist” society as a horrible place. The washed-out dark gray of the existence, the emotionally-numbed sadism, were awful. In short, Equilibrium says of its seemingly simplistic world, “yes, this would be awful, yes it would fall apart.”

Then I cast my gaze on the internet and see men declaring their rationalism, their freedom of emotion. I see them dead inside or burning in a rage they call “critical thinking,” insulting people on the internet. They would try to build a world like Equilibrium while saying it was something else.

Let us be careful judging fiction. We may find it is judging us and judging others more than we realized.

Steven Savage

Strange Days: Regretful Artificial Memories

(This column is posted at www.StevenSavage.com and Steve’s Tumblr.  Find out more at my newsletter.)

Strange Days is one of those films more people have heard about than seen. “That cyberpunk film with Ralph Fiennes” is how I usually hear it summed up. Though this 1995 movie has quite a pedigree – written by James Cameron, directed by Kathryn Bigelow – it did not do well in the theater. When I saw it recently, I could see why; Strange Days is a mostly-courageous, mostly-creative film that mostly ignored popular trends.

Seen now, one can see the audacity, and though there are flaws of the “mostly” variety, there’s much to take away.

The Hollow Man

In 1999, right before the end of the millennium, ex-cop Lenny is busy selling the ultimate high – people’s recorded memories. A recording technology called SQUID, once meant for police work, now serves as a way to relive people’s experiences. A bustling underground in other’s lives emerged, and the sleazy-but charming Lenny is ready to make a buck.

When we meet Lenny (Ralph Finnes), he’s reliving the memories of a crime someone else committed – another high on a portable disk. We soon realize his entire life is trading memories, some contracted for, some sold, all with a market. He relishes his role as a merchant of dreams, even if a little bit of con and trickery is needed.

But Lenny’s life and joy are as false as his fake designer watches. When not trading for experiences, he keeps reliving his life with his former girlfriend Faith (Juliette Lewis). She’s moved on to live with eccentric but powerful music producer Philo (Michael Wincott), while Lenny keeps reliving the same days off of a disk. His life is just a loop of other people’s memories and his recorded ones.

The film explores Lenny slowly and has a rare quality – the courage to explore a concept. The SQUID is the only difference between our worlds, and our gateway to Lenny’s world is Lenny. By seeing his life – and his addiction – we get a natural feel for the impact of technology on people.

Of course, Lenny, is missing a lot of what’s going on.

A Small Man In The Big Picture

Lenny’s world is a small one of recordings, sales, and his two friends. Detective Max (Tom Sizemore, as charmingly sleazy as Fiennes) helps him with cons and provides information. Bodyguard and driver Mace (an incredible Angela Bassett) provides transport and muscle, as well as common sense. They also help him navigate the larger world – and his problems because Lenny is a damaged man.

The Los Angeles of the film is damaged as well and all too believable. Police brutality is a constant, and communities conflict. The murder of a famous Rapper on Philo’s label threatens to set the city aflame. One can almost understand why Lenny finds customers – who wouldn’t want to escape? Lenny’s own withdrawal and delusions seem entirely sensible.

Lenny may be trying to escape himself, but he can’t escape after consuming a random memory disk someone dropped in his car.

Hell Is Other People

The memories Lenny finds are of a brutal rape and murder of a prostitute in his circle – from the killer’s view. These scenes are disturbing, raw, and ugly – and pumped straight into Lenny’s mind.

Though these vicious memories are horrible on screen, they’re made more horrible by seeing Lenny’s reaction. We jump-cut between the POV murder and Lenny’s horrified expression as he cries and tries to make sense of what he’s living. We do not just see what is going on, Fiennes makes us feel what is going on and what he is experiencing.

Despite the disturbing nature of this sequence, the courage of the film is on display here. First, the film extrapolates how a sick mind might use the technology. We’ve seen Lenny’s customers buy sex or POV robberies, but now we’re forced to reckon with how far people may go. It’s not hard to look at this scene and say, “Yes, people would do this. Yes, they would pay for it.”

But just as – or more – courageous is the scene comes off as a critique of POV Slasher movies. Often these films put people in the shoes of the killer as they go about their gruesome business. Through Lenny – and Fiennes’s performance – he experiences the killer’s mind and how disgusting it is.

Lenny, the dealer of a modern-day electronic drug, has just had the ultimate bad trip.

An Erratic Path

The film follows Lenny, Max, Mace, and the others as they deal with the city on edge, the question of the murder, and their own problems. At this point, summing up the film is both difficult but would also spoil too much.

It would spoil too much because, at heart, this is a kind of murder-mystery film. It is the kind of movie – like a human memory – you have to experience to see the winding path and where it goes. Without spoiling, let us say it is like life – some things are dramatic when small, and some dramatic things turn out to be illusions.  Strange Days isn’t afraid to be messy or disappoint you appropriately.

Unfortunately, the difficulty in explaining the film is that sometimes the film overexplains. The film’s courage gives out in parts, where you don’t have slow revelations but large infodumps. These are not as satisfying, and I could easily give away huge parts in a few sentences – because that’s how the film does it.

The ending ends up both exciting and disappointing. There are believable ugly and beautiful plot twists, next to feel-good tropes and violence out of an opera. For all it’s courage, too many parts near the end seem contrived to be audience-pleasers. These parts are in stark contrast to the film’s, gritty, messy mood – Lenny’s world isn’t clean, and neither should the end of his tale be.

Seventy-Five Percent Courageous

Though I am critical of parts of the film, I have to applaud the sheer commitment to its core ideas for most of the movie. The film is willing to extrapolate on technology. The story is messy in most of the right splots because life is messy. There are elements that I cannot see people being brave enough to include today.

I may critique the film, but that’s because it only falters when it loses that courage that infuses so much of it. The film feels easy in so many ways, sprinting forward with its ideas horrible and wonderful, so when it trips, you feel the jolt. I’ll take courage most of the time over cowardice predominating.

None of my critiques are directed at the cast, who are uniformly excellent. Fiennes is absolutely believable as Lenny. Basset’s Mace is a real bad-ass. You can feel the cast’s courage, and indeed they carry the film when it’s bravery isn’t apparent.

Stumble Towards Greatness

The lesson that stays with me from the film is that in creativity, courage always beats cowardice. Even partial courage is better when it predominates. This film may not have done well at the box office, but it has been re-evaluated in time, and that validates the flawed bravery of the movie.

Much like its protagonist, the film is imperfect and has shallow moments, but it does keep going. If you don’t stop, maybe you get to a place that’s better.

Steven Savage