Steve’s Book Roundup for June

I write a lot and have quite a few books.  So now and then I’m going to post a roundup of them for interested parties!

My sites:

Fiction

I’ve been returning to fiction with a techno-fantasy setting of several planets orbiting a star called Avenoth.  Take a typical fantasy world of magic and gods, and let it evolve into the space age and internet age . . .

  • A Bridge To The Quiet Planet – Two future teachers of Techno-Magical safety find trying to earn their credentials hunting odd artifacts backfires when you’re hired to put some back . . . on a planet where gods go to die!

The Way With Worlds Series

This is what I do a lot of – writing on worldbuilding!.  You can find all of my books at www.WayWithWorlds.com

The core books of the series will help you get going:

  • Way With Worlds Book 1 – Discusses my philosophy of worldbuilding and world creation essentials.
  • Way With Worlds Book 2 – Looks at common subjects of worldbuilding like conflicts in your setting, skills for being a good worldbuilder, and more!

When you need to focus on specifics of worldbuilding, I have an ever-growing series of deep dive minibooks.  Each provides fifty questions with additional exercises and ideas to help you focus on one subject important to you!

The current subjects are:

Creativity

I’m the kind of person that studies how creativity works, and I’ve distilled my findings and advice into some helpful books!

  • The Power Of Creative Paths – Explores my theories of the Five Types of Creativity, how you can find yours, and how to expand your creative skills to use more Types of Creativity.
  • Agile Creativity – I take the Agile Manifesto, a guide to adaptable project development, and show how it can help creatives improve their work – and stay organized without being overwhelmed.
  • The Art of The Brainstorm Book – A quick guide to using a simple notebook to improve brainstorming, reduce the stress around having new ideas, and prioritize your latest inspirations.
  • Chance’s Muse – I take everything I learned at Seventh Sanctum and my love of random tables and charts and detail how randomness can produce inspiration!

Careers

Being a “Professional Geek” is what I do – I turned my interests into a career and have been doing my best to turn that into advice.  The following books are my ways of helping out!

  • Fan To Pro – My “flagship” book on using hobbies and interests in your career – and not always in ways you’d think!
  • Skill Portability – A quick guide to how to move skills from one job to another, or even from hobbies into your job.  Try out my “DARE” system and asses your abilities!
  • Resume Plus – A guide to jazzing up a resume, sometimes to extreme measures.
  • Epic Resume Go! – Make a resume a creative act so it’s both better and more enjoyable to make!
  • Quest For Employment – Where I distill down my job search experiences and ways to take the search further.
  • Cosplay, Costuming, and Careers – An interview-driven book about ways to leverage cosplay interests to help your career!
  • Fanart, Fanartists, and Careers – My second interview-driven book about ways to leverage fanart to help your career!
  • Convention Career Connection – A system for coming up with good career panels for conventions!

Culture

  • Her Eternal Moonlight – My co-author Bonnie and I analyze the impact Sailor Moon had on women’s lives when it first came to North America.  Based on a series of interviews, there’s a lot to analyze here, and surprisingly consistent themes . . .

The Importance Of Not Doing

(This column is posted at www.StevenSavage.com and Steve’s Tumblr.  Find out more at my newsletter.)

Do you have a schedule and plans? Daily plans? Weekly plans? Do you do them – them decide “well, I’ve got a bit more time” and go farther? Do you then realize . . . maybe you’re overdoing it?

Then do you try to not overdo it and still fail, going beyond your plans to do even more and burning out?

I had a realization about this recently as I was trying to keep up my daily schedule. I use schedules to keep myself focused during the Pandemic, and they’ve helped me “anchor” myself in these strange times. But I noticed on a day I was getting everything done, I asked what more could I do.

Then I caught myself. Why did I want to do more? Why couldn’t I stop?

Then I realized something. Schedules are not just ways to ensure things get done – they’re ways of setting limits so you don’t burn out. Part of the reason you have a schedule is to tell you what not to do or when to stop.

And of course, this ties into two parts of the Agile Manifesto. If you didn’t think I was going to tie this to Agile, you must be new here. Welcome aboard.

Anyway, in the Agile Manifesto, the tenth Agile Principle states “Simplicity–the art of maximizing the amount of work not done–is essential.” I always liked this as it was a good reminder to avoid unneeded tasks and technology. But recently I realized this applies to your schedules and plans – there’s a time to stop and not do things.

This also ties into the eighth Agile Principle: “Agile processes promote sustainable development. The sponsors, developers, and users should be able to maintain a constant pace indefinitely.

Good, sustainable work is at a pace you can keep up. This means not just being sustainable, but asking if you need to do something, removing things from your plans or not putting them in. Make a schedule that works for you, and remember that there is a time to not do something. Sure you may do it later, but you don’t have to do it now.

In fact, celebrate the fact you set limits! That should be one of your goals. Being able to not do something effectively is a success – you have time to rest, recuperate, and come up with the next neat thing to do . . .

Steven Savage

A Timeline Must Be Valuable

(This column is posted at www.StevenSavage.com and Steve’s Tumblr.  Find out more at my newsletter.)

As I work on the sequel to A Bridge to the Quiet Planet, keeping up my schedule is challenging. You’ve probably read enough of my blog analysis on this, and you’re probably gonna keep hearing about it. My latest insight is that we misuse timelines by having them for the wrong reasons.

What’s the value of a timeline?

This question can be shocking. We’re often taught to regard them as valuable, almost sacred. Timelines are important, right? We should all get as much done as possible, right?

Too often, sticking to a Timeline is regarded as a virtue. The Timeline we’ve set (doubtlessly under different circumstances) is regarded as sacrosanct. To challenge it is unacceptable in many people’s minds. In short, we make following the Timeline something we must do over anything else.

And that’s wrong because a Timeline is just a tool. A Timeline is something we should use because it brings value. A Timeline isn’t sacred, and more than the Ivy Lee method or flowcharts or whatever.

You use a Timeline and create one because there’s value in it. If there’s no value then don’t create one.

For instance, with myself I found my novel was best approached with a sort-of Timeline as it kept me focused. Other things like blogging work on tight Timelines. Some of my coding practice is better handled with vague goals. In some ways I juggle multiple kinds of Timelines, and allowing myself to do that is comforting.

But Timeline for Timeline’s sake? Why?

Timeline? Good, I’m all for them – when they’re useful.

Steven Savage