Time Constraints – A Look At Indie Devs And Their Limits

Courtesy of Indie Haven, a look at one dev and their time constraint strategies.

This is something we all face.  We all usually try to do too much – and end up doing way too little.

– Steven Savage

Steven Savage is a Geek 2.0 writer, speaker, blogger, and job coach.  He blogs on careers at http://www.musehack.com/, publishes books on career and culture at http://www.informotron.com/, and does a site of creative tools at http://www.seventhsanctum.com/. He can be reached at https://www.stevensavage.com/.

 

 

If you Invest In Nintendo . . .

You probably should understand videogames, unlike this investor.

A reminder having money doesn’t mean you know what the heck is going on.

– Steven Savage

Steven Savage is a Geek 2.0 writer, speaker, blogger, and job coach.  He blogs on careers at http://www.musehack.com/, publishes books on career and culture at http://www.informotron.com/, and does a site of creative tools at http://www.seventhsanctum.com/. He can be reached at https://www.stevensavage.com/.

Gaming And Work, Work And Gaming

Big shout out for you progeeks here – I want to point you at The Company Bard, a  blog on using gaming techniques in work and vice versa.  This isn’t pop psychology, this is from a real gamer who really thinks about these things.  I had the pleasure to talk with Stephen, the gentleman who runs it, and it’s something to pay attention to.

Plus anyone that comes up with the idea of “Workification” and ask what the parallel to simulations are has my attention.

Check it out!

– Steven Savage

Steven Savage is a Geek 2.0 writer, speaker, blogger, and job coach.  He blogs on careers at http://www.musehack.com/, publishes books on career and culture at http://www.informotron.com/, and does a site of creative tools at http://www.seventhsanctum.com/. He can be reached at https://www.stevensavage.com/.