Everything Everywhere All At Once: Unspoilable Lessons

(This column is posted at www.StevenSavage.com and Steve’s Tumblr.  Find out more at my newsletter.)

I want to do a review of Everything Everywhere All At Once, the science-fiction drama-comedy starring Michele Yeoh. I want to review it as not only is it worth reviewing, the movie has many lessons for writers and media creators. However, there’s a problem – I don’t want to spoil any of it.

There is nothing in the film I want to risk spoiling because even minor things add to the experience. Each time I think “here’s an example” to communicate the feel of the film, it would ruin some of the delights.

Thus a challenge – reviewing a film you shouldn’t spoil to extract lessons we can use. How do you review a movie this good without ruining it a bit?

In a rather Taoist/Buddhist fashion, I’m turning poison into medicine here. I will explain why I shouldn’t spoil things and what those things teach us about making good media. Its “do not dare spoil nature” is a lesson about why it is good.

So you probably know the basics from the ads. Michele Yeoh plays a woman, and somehow multiple universes and martial arts action are involved. That’s it. Now let’s see why Everything Everywhere All At Once works in a way that won’t tell you a damn thing about what happens.

Here’s why the movie works and what to learn.

The Right Cast:  Saying casting is “perfect” is trite, especially when you have, well, Michele Yeoh. But the entire cast is excellent, and dare I say at least one of them eclipses Michele Yeoh. Each person brings their all to the role and creates many personal, subtle moments. It’s these meaningful moments that are things I don’t want to spoil

Use of Location:  Locations are characters all their own as well as tools of narration and backstory. Everything Everywhere All At Once puts its locations to use, even down to the props, as they can tell stories. A poster, table, desk, or piece of junk can all say something to the audience. Location can and should matter – I just don’t want to go into detail because it spoils.

Emotional Truth: The commercials for Everything Everywhere All At Once are quite wild. But in that wildness are some core, powerful, emotional truths – “throughlines” if you were, weaving the wildness together. A good film sticks with you – and a day later, I was discussing not the scenes from advertisements but the characters and their feelings.  And I’m not telling you about those feelings, you have to see for yourself to “get it.”

The Chosen Form:  Building on that emotional truth, one fantastic thing about Everything Everywhere All At Once could be told in other genres. The chosen form (sci-fi action) was just one of many choices with which to do it. I find a good story, a good emotional truth, could exist in any form – and you can tell if it could or not. 

Use of Direction:  Everything Everywhere All At Once is exceptionally well-directed (if you’ve seen any ads, you can tell it has to be). There’s a fearlessness to the wild stylings and effects, a confidence, that makes the film work. Honestly, few directors could have done this – Daniel Kwan and Daniel Scheinert were amfazing.

As crazy as Everything Everywhere All At Once may look, it is rock-solid in what it does – and what we learn from it. Have an emotionally resonant story, implemented well in your chosen genre, where location allows great actors to tell a relatable tale. There’s nothing in it that we haven’t heard before, but it’s done very well.

Now I hope you go out and see it – but afterward, don’t spoil. Leave others to be as surprised as you will most assuredly be.

Steven Savage

Steve’s Update 4/17/2022

(This column is posted at www.StevenSavage.com and Steve’s Tumblr.  Find out more at my newsletter.)

Here’s my latest update. Things got a little behind because of a lot of chaos – schedule changes, exhaustion from my fourth shot (little nausea, but definitely some tired), etc.

The Way With Worlds series: “Misinformation, Disinformation, Propaganda, and Worldbuilding” has been edited after the above disruptions.  Now it’s just a matter of getting it out this week.  I’ve attached the cover below – tell me that doesn’t have impact!

“The Agile Writer’s Mindset”:  I did a few tweaks on this to get a crude outline.  The next goal is the “official” outline then to start writing.

The Compendium of Writing Advice: Yeah, not giving up on this but boy I didn’t touch it this week.

The Seventh Sanctum rewrite: The Anime Attack generator, the last one, is halfway done.  It’s taking time because instead of a “one off” I’m using this to build in more options into the code.  I’ve honestly forgotten how complicated some of this is, but then again when you have a 20+ year old site . . .

Giveaways
Let’s check the giveaways!

The Transformation Conundrum

(This column is posted at www.StevenSavage.com and Steve’s Tumblr.  Find out more at my newsletter.)

Not a week goes by where there’s not some question of why a big company/author/etc. doesn’t do something innovative and transformative.  Usually, it’s Disney, at least as of late, but I’ve been seeing this question for years.

Why doesn’t this big company/important person who could genuinely engineer culture do so for good?

Sure we’ve seen some good, along with a lot of evil from media companies.  But they’re in a prime position to change the world for the better, and they don’t!  That’s because sometimes being big and powerful is the very thing that keeps you from changing.

Giant organizations depend on many, many things – cash flow, supply chains, media deals, etc.  Just keeping something like that running takes a lot of effort, but it also means that such organizations are risk-averse.  When your entire giant communications colossus is a huge juggling act, the first thing to do is not drop any balls.

Changing the world means not just risking dropping the balls but throwing them.

Large organizations are also distributed.  They’ve got multiple physical footprints, studios, deals, and clients.  Distribution of resources is often a key to security and stability but may also make you vulnerable due to various dependencies.  It’s hard to change the world when your world is so complex.

Stability can be stagnation.

Finally, imagine if a big media company decided to change the world and engineer a better culture – they’d probably have to work at their own destruction.  Large, monolithic organizations with a lot of power controlling culture aren’t good for long-term social and cultural health.  If they truly innovated and improved culture, the stockholders, board members, etc. might not go for the results.

Honestly, except for one or two Big Media Companies, we may be doing better than we could be due to constant activism, pushing, and some well-meaning people.

If you wonder what kind of media company landscape I’d want to see, I’d probably say “distributed network.”  Many media organizations (sometimes cooperating) and multiple distribution systems (sometimes cooperating) to allow for innovation and opportunity.  Such “best-sized” organizations could survive and prosper, but neither could seize control of too much, and the loss of one will see it replaced in time.

Perhaps someday. Until then, don’t let up on them.

Steven Savage