News Of The Day 3/14/2011

Things in Japan are changing quickly, and there are people trying to help, from donations from gaming companies to At&T and Verizon offer free calls, texts to Japan.

The important thing now is to help the people of Japan and the surrounding region.

Economics/Geekonomics:
Looks like "Anonymous" decided to dump their dirty on Bank of America which, interestingly, actually involves some insurance fraud and foreclosure fraud. BofA is in the crossharis of a lot of people, but I'm not sure this is going to get as much play as it could as it's somewhat esoteric. Of course it's obvious there are serious issues in housing, but I don't think this is quite the public smoking gun – it just may lead to one.

An interesting study on unions that's food for thought. Basically they seem to be good for rates of pay and economic dynamism, but the evidence they remedy income inequality isn't there. Really fascinating.

Demographics:
Some thought on the Mideast uprisings and urban density supported by social media. A good read, and more relevant as people focus on megaregions – are their exports also going to be change in the world?

An amusing look at just what a city is.

Remember how I was curious if Michigan's attempts to woo the game industry and media would be good for the state. Forget it, the new governor is aiming for radically expanded powers that would allow the dissolution of assorted entities – from school districts to cities. Sounds like an easily abusable recepie for disaster that could be bad for the state (and this is an expansion of some other laws). A reminder that if you move, check a state out carefully.

Greentech:
Solopower lands $13.5 million and has some government backing. Plus they're in San Jose. Sounds like a company that needs the resumes of greentech enthusiasts . . .

Media:
Turkey is rocked by protests over a crackdown on press freedom. Seems that freedom of communication, news, and media are big drivers in a lot of unrest . . . something media companies and internet companies will need to remember as they may get unexpected pressure and support.

Mobile:
Interesting company to keep an eye on: Altobridge, who raised $12 million and addresses emerging mobile markets. They've got some interesting tech and a broad potential audience.

Monster.com is still around and is going mobile. I wonder if "mobile" is going to be the panacea many troubled companies may use to try and distinguish or improve themselves.

Music:
There's been a music video getting lambasted on the internet – turns out its part of a kind of talent cultivation company called Ark. Seems their model is sort of attempting to pull a Beiber with various photogenic kids. I wonder if this is possible, so I want to keep an eye on what they're up to – remember "I Am Number Four" came out of its own kind of mill.

Publishing:
Infographic history of eBooks.

Science:
Where tomorrow's biotech is coming from. May give you an idea of where to live.

Technology:
AT&T is to impose overage caps on big bandwidth users. Not entirely clear how they do this, and I'm a bit surprised they're being so aggressive.

Video Games:
Amazon lands an exclusive license to distribute Angry Birds Rio for Android. Beyond telling us how powerful the AB brand is, it also shows Amazon can and will make specific deals for it's app store ambitions.

Disney Interactive cuts 2% of their staff. This seems to be a drive to flexibility and profitability. I have to wonder if they're even going to think that much about the games . . . it seems they're doing a more casual/social approach.

QUESTION OF THE DAY: Just what do you think Disney Interactive's plans ARE?

– Steven Savage

Making Superheroes Work In Videogames: The Two Elements

So there I was, checking my Twitter feeds, when someone simply stated “no one can make a Superman videogame.”

I immediately took this simple statement is a challenge. It let me to speculate on superheroes, their use in video games, their more epic mismade video games, and what makes a good superhero videogame. It was a fascinating mental journey (and for the record, I do think a good Superman videogame is possible, but that is coming later in this series of columns).

Speculating on video games and superheroes is interesting, because the record of superhero videogames being good is highly inconsistent. There are games there praised quite rightfully, such as Arkham Asylum. There are games that are lambasted quite properly, such as . . . Okay, a lot of them, but Superman on Nintendo 64 does come to mind as kind of the iconic bad superhero videogame. Why such an erratic, and at times incredibly shameful and stupid record?

Read more

Overcome the Geek Generation Gap – For Careers!

If you're any kind of geek, you're probably aware of the “geek generation gaps” that many of us see. You know how it goes; there's the shows no one ever heard of (or should of heard of), the slang that you don't get (or you think is ancient), and so on. It may be a joke, it may be a source of frustration, but most of us are aware of it.

What has concerned me, in my various presentations at conventions and talks with assorted geeks and future pro geeks, is that this generation gap is going present problems not just for those of us that don't get particular memes, but it's going to make passing on professional geekiness harder. The economy sucks, the world is changing, and the job market has more holes in it than a piece Swiss cheese shot with a shotgun. Generation gaps make things tougher for old geeks to pass on career wisdom to new geeks.

As a certified “old geek,” this worries me. So let me make a humble call; older geeks stay aware of this, and younger geeks please tolerate the ignorance of your elders. These understandings are going to be necessary for us to pass on career wisdom to the younger generation, and for the younger generation to absorb it.

We old geeks? Yes, we've got plenty of wisdom, understanding, experience, and may actually have real, functional jobs. That's great, that's wonderful, but it doesn't mean we can communicate it to other people who grew up with different kinds of different technologies and experiences. We have to make the actual, conscious effort to explain to our younger geeky brethren and sistren in the lessons that we've learned.

This requires remaining open-minded, remaining hip, staying aware of trends, and so forth. The one vital thing we old geeks can do? Actually listened and treat younger geeks his fellow human beings. Go on, listen to the “kids," understand how they feel, understand their problems, pay attention to their feelings.  Once you get their job and life situations, you can pass on their knowledge.

(Besides they know were all the cool stuff is these days, and that may be vitally important to us not turning into grizzled old geeks who are out of touch.)

You younger geeks, want to learn from your elders and understand the magic of careers, of business, of making an actual paycheck the will let you not live in your parents basement? Seek us out, ask questions, push us to share with you. Tolerate our strange ways, occasional rants, and when we reminisce about “the good old days.” Help your “older geeks” connect with the younger crowd, make the effort to build bridges, and of course, pay attention.

(Besides, we older geeks have done all that networking and other things that people tell you to do, so we might just be able to hook you up with all sorts of interesting employment opportunities, if you remind us about it, or bring us coffee to wake us up in the middle of a con.)

The generation gap is real, I see it every time people talk as if anime began with Naruto, or when people can't remember which order the Star Wars movies appeared (and that hurts badly). It's even more important overcome this, because of all the career wisdom we geeks can pass on, or absorbed from her elder geeks. So let's make the effort.

Besides we can all agree on one thing; there should have been only one Highlander film.  That's a good foundation to work with.

Steven Savage