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Steven Savage

Writer, IT Professional, Elder Geek

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An IT Professional, writer, and Elder Geek who helps people solve their professional and creative problems. Also he cooks, which is sort of about problem solving.

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Tag Archives: game

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Further Thoughts on Social Media

Posted on March 29, 2018 by Steven Savage
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(This column is posted at www.StevenSavage.com and Steve’s Tumblr) I was discussing the Facebook security issues (the 2018 ones, if you’re keeping track), with my friend Serdar. Serdar is skeptical of many social media companies much the same way I’m made … Continue reading →

Posted in Technology | Tagged Facebook, game, gamified, loot boxes, social media, twitter | Leave a reply

“Will It Be Good” Is The Wrong Question To Ask About “No Man’s Sky”

Posted on December 1, 2015 by Steven Savage
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I’m looking forward to No Man’s Sky, a video game of space exploration.  If you haven’t heard of it, it’s a game a few years in development that promises exploration of a giantic, procedurally-generated galaxy. It sounds like it’s going … Continue reading →

Posted in Video Games, Video Gaming | Tagged game, no man's sky, video game | Leave a reply

Make It So: Experiential Games And Worldbuilding

Posted on June 1, 2015 by Steven Savage
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Lately I’ve been trying to shake up my gaming interests, try out new video games beyond my usual (which is a mix of Rougelike, RPG, and occasional tactical and action). Gaming can often get “samey,” with similar ideas and mechanics … Continue reading →

Posted in Uncategorized | Tagged drizzlepath, experiental games, game, make it so, proteus, worldbuilding | Leave a reply

Learn The Job Search Game

Posted on October 17, 2014 by Steven Savage
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So after spending a lot of time discussing the Dark Side Of Do What You Love, I’m going to focus on one more depressing subject right now: the recruiting mess. Now let me preface this by noting that I’m going … Continue reading →

Posted in Career, Geek Job Guru | Tagged game, job search, job search game | Leave a reply

Wildstar, Game Design, and Independence

Posted on June 11, 2014 by Steven Savage
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So you may have recalled I was looking forward to Wildstar Online. If you haven’t been paying attention to the MMO scene, it’s an SF MMO with fantasy elements and a deliberately cartoony style that’s been in development awhile. Also … Continue reading →

Posted in Career, Community, Geek Job Guru, Video Gaming | Tagged game, indie games, video game, Wildstar, Wildstar Online | Leave a reply

Feeling Wild About WIldstar Online

Posted on September 4, 2013 by Steven Savage
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If you know me, MMO’s aren’t quite my bag.  I did some City of Heroes back in the day, tried Dungeon Fighter and liked it but lost tracked, and was rather charmed by Dragon’s Nest and it’s anime-esque style for … Continue reading →

Posted in Capability, Career, Creativity, News and Analysis, Video, Film, and Television | Tagged game, MMO, trend, Wildstar, Wildstar Online | 1 Reply

Gaming Needs Experimentation!

Posted on April 15, 2013 by Steven Savage
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There’s a wonderful little game called Dungeon Hearts by Cube Roots that I picked up recently.  One guides for adventurers through a series of battles to meet the Dark One (who graduated from the school of unoriginal names), relying on … Continue reading →

Posted in News and Analysis, Video Gaming | Tagged dungeon hearts, game, metaphors | 2 Replies

Channel A: The Life of a Card Game

Posted on February 28, 2013 by Steven Savage
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(A guest post by Ewen Cluney) I hit on the idea for Channel A during the ridiculous rush of inspiration that came from discovering Cards Against Humanity. I’d had tremendous fun playing CAH with my friends, and being that rare … Continue reading →

Posted in Advice, Publishing and E-Publishing | Tagged Anime, Chanel A, Ewen Cluney, game, kickstarter | Leave a reply

Minecraft – Game As Dialogue

Posted on May 7, 2012 by Steven Savage
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So I returned to playing Minecraft again.  I do this now and then because it’s fun, well-planned, and evolving.  Every few version’s there’s something new as Notch tweaks and adds and changes.  Then I spent way too much time building … Continue reading →

Posted in News and Analysis, Video Gaming | Tagged culture, game, Minecraft | Leave a reply

Many Platforms, Many Choices: Gaming and Socialization

Posted on February 8, 2011 by Steven Savage
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I've been talking a lot about the role of socialization in media in the last few weeks.  I came to the conclusion that the social connection we get is usually more important than traits like originality (or at times, familiarity).  … Continue reading →

Posted in Culture, News and Analysis, Video Gaming | Tagged game, social, social media, video games | Leave a reply

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