Tag Archives: worldbuilding

Go Farther: Foodify Your Fiction!

Last week I wrote about how I wanted to see more economics in genre stories like fantasy and science fiction, to see it be more part of good worldbuilding and plotting.  Economics affects our world, so I figure why not fictional worlds?  Besides, adding economics to your world makes it richer and more believable.

So in this "Go Farther" I want to suggest something else that is often missed in genre fiction and world building.  Something near and dear to our hearts, or organs slightly lower.  Something you may even be indulging in as you read this.

Food.

Continue reading Go Farther: Foodify Your Fiction!

The Power of Worldbuilding

If you're a fan, geek, otaku, what have you there's a good chance you're into SOMETHING that has a well defined world. It could be the World of Warcraft, it could be the Trekverse, Middle-Earth, what have you.  You could have several properties you like.

You may even work on them.  Perhaps you write fiction, make MMO's, etc.  You may be crafting the setting for a multi-part RPG right now, or designing the starships for a futuristic combat game with a detailed timeline.

Worldbuilding is very important to us geeks, and even more important to the fictions and worlds we build.

Ever wonder why?

Continue reading The Power of Worldbuilding