You Ain’t Getting Rid Of Politics In Media: Part 2

(This column is posted at www.StevenSavage.com and Steve’s Tumblr.  Find out more at my newsletter.)

Last column I discussed how getting politics out of media was not just a fool’s errand, but was literally impossible. As an example, I used the guy-from-our-world-in-a-fantasy-world take on Isekai – one that, to do well, would require one to acknowledge politics.

The Isekai ‘transplant” genre would require addressing politics of the world and the “savior-from-another-reality” elements for it to make any sense. Else one is merely stringing together tropes – which is a politics all of it’s own (namely the politics of pandering).

Leaving politics out of something is basically bad worldbuilding. That’s something that, as you obviously noted, I’m very much against. It’s not just a personal thing, but that good worldbuilding leads to good fiction, and expands our horizons – even if our horizon is just “hey let’s have some fun.”

But what happens if you’re dedicated to certain tropes? What if you want to explore them? What if you have audience expectations? What if you like a good sword-swinging fantasy or space opera that has a lot of common beats? How do you explore those – and their politics – while still keeping some of the beats you want?

I am actually all for working with tropes (but not stereotypes) and exploring them. Some of the best work out there, like Sir Terry Pratchett’s Discworld or Max Gladstone’s Craft Sequence starts with certain assumptions – then runs with them. Those series are remarkably political – which is why they’re so good – yet have so many recognizable elements.

And that’s the key, whether you’re a hopeful Pratchett (who is one of my major influences, I won’t lie), or you just want a space opera with lots of explodey drama. Take the tropes and elements and things you want to work with and run with them. It may be obvious in the case of people like Pratchett and Adams, or it can be more subtle (I’d point to Grant Morrison’s work on Doom Patrol and his twists on superheroes).

Want to have space opera with all sorts of human drama while not getting bogged down into too-much technospeak and fiddly economics? Then maybe your universe has so much automated manufacturing economics is an afterthought, and the human factors matter more than shipments of uranium. In fact maybe the universe is so automated that politics has become almost petty . . .

Maybe it’s time for a good sword-swinging monster-mashing fantasy, with elves and dwarves and kingdoms. But we all know that fantasy politics grafts romanticism on top of some honestly crappy medievalist and occasional D&D murderhobo derivations. Then why not do your story where all these tropes collide, so big-hearted adventurers are trying to cope with inbred royalty and the inevitable disappointments of finding how awful everything is? It becomes both real and inspiring.

You don’t do good fiction and good worldbuilding by avoiding politics. Instead you jump in with both feet, wide awake, and start the balancing act of expectations and extrapolation.

And yes this will be surprising. This will take one’s work in unexpected directions. Good – that’s when you’re really writing.

That’s also when your audience gets to be surprised as well as getting certain plot beats you want.

Sure, some people might get angry that you didn’t check every checkbox of what they want or do exactly what they said. But those people are going to be angry anyway. if they’re not angry at you, they’ll be angry at someone else.

At least, because you’ve been honest in your writing, they’ll look stupid being angry at you – and they might just see how good your work is and enjoy it and learn a bit.

Steven Savage

Steve’s Current Book List 4/30/2019

(This column is posted at www.StevenSavage.com and Steve’s Tumblr.  Find out more at my newsletter.)

Here’s a complete list of all the books I have available for folks interested in creativity, geekery, worldbuilding, and careers.

Fiction

  • A Bridge To The Quiet Planet: A Tale Of Dead Gods And Living Stories – KindlePrint

Culture

  • Her Eternal Moonlight: Sailor Moon’s Female Fans In North America, An Unauthorized Examination – PrintKindle

Worldbuilding – Core

Worldbuilding – Specific Subjects

Creativity

Job Search And Careers

Geeky Careers

  • Focused Fandom: Cosplay, Costuming, and Careers – PrintKindle
  • Focused Fandom: Fanart, Fanartists, and Careers – PrintKindle
  • Convention Career Connection – PrintKindle

Free Stuff

Steven Savage

Steve’s Update 4/29/2019

(This column is posted at www.StevenSavage.com and Steve’s Tumblr.  Find out more at my newsletter.)

Here’s our latest sprint roundup! Definitely prefering these two week sprints.

So what have I done since last time?

  • Must Read: If you’re familiar with Agile and any of my work. Check out this article on the infamous Five Whys, and why it’s actually not that good a technique. Heck, if you have to ever review work or like to ask what happened, read this.
  • In General: Well caught a cold, then re-hurt my back. But things aren’t quite as bad as it sounds. Though man, I have got to do more stretching exercises.
  • Way With Worlds: The Fashion Book continues. I’m upping the pace slightly, because I don’t always write every day. Still expecting 5-6 a year depending. This one is going great, and I hope to have it out start of June.
  • Seventh Sanctum Book: I am grinding through the examples section which is, ironically, the least fun part of it. It’s a good section, but having to tie it all together is really a lot of effort.
  • Seventh Sanctum: I did a lot more tech review for the future rewrite and had a real breakthrough with the Python. Feeling far more confident. Now I just have to finish that romance title generator (I need to budget time better).

What’s next?

  • Way With Worlds: As you guessed, keep writing!
  • Seventh Sanctum Book: The Example section should be done soon (hopefully by next Sprint). Then I get on to a few more sections on construction.
  • Seventh Sanctum: Keep u the Python practice and . . . hOK maybe really finish that generator, darn it . .

Steven Savage