Geek Job Guru: Don’t Take Your Role Model Personally

 

Role Model

I’m a big advocate of having role models in your career (and for that matter, anything else). Role models provide people you can relate to, so you can understand them on an almost instinctive level, and then emulate what they did right. Role models show that success is possible so you can keep motivated and keep reaching even when you’re at your lowest. Role models show specific paths to success that you can follow.

Best of all, people who know they’re Role Models give actual, useful advice, write books, and so on.  A good Role Model may be such an information font they’re a kind of Orbital Bombardment of wisdom.

We geeks are often blessed with role models, and it’s a big part of geek culture. – I think because a lot of geek culture is achievement/activity based. There are people we look up to and admire, who inspire us. We can meet them at conventions, buy their biographies, and surf the internet to learn more about them. Rare indeed is the convention guest who at some point is asked about job options, or the head of a website or Maker Group who doesn’t end up providing career advice.

As much as I’m an advocate of using Role Models, I’d like to note their limits. No matter how good a Role Model someone is – and you can probably find several in your life – they have a limit.

Their limit is they’re a unique individual.

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Way With Worlds: Intelligent Life

Intelligent Life

[Way With Worlds appears at Seventh Sanctum at at MuseHack]

I’m going to start by assuming the setting of your story has intelligent life in it. If not, well that sounds like a challenging write, and feel free to skip this part until you need it.  Or don’t because hey, you never know.

Now first, allow me to define intelligent life, so we’re on the same sheet of virtual paper here. Intelligent life is that form of life that can process information, adapt and retain this information, pass this information on to others, and possesses a level of self-consciousness or self-awareness. Intelligent life is essentially a kind of conscious computing, even if I personally dislike that simplistic terminology.

I would especially argue that intelligence contains a level of self-awareness as intelligence life as we think of itis self-modifying and self-directing. You can’t separate intelligence from consciousness, because someone has to “be in there” to be intelligent. “I think therefore I am” is also “I know I am as I think.”

With that all-to brief (and doubtlessly incomplete) journey into the philosophy of intelligence, let’s continue a to why it’s important. I’ll also try not to overdo the words “intelligent life,” but no promises here.

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Way With Worlds: Ecology and Ecologies

OldNatureScene

[Way With Worlds appears at Seventh Sanctum at at MuseHack]

So you’ve got the origin of your universe (or perhaps you used our universe as a template, which does save a lot of effort). So now that you know how it all began, it’s time to move things to the next level. Namely, what’s going on in the places your characters will be living, working, loving, dying, and in other ways advancing the plot.

Cosmology is decided. Time to move to Ecology

Now when I talk Ecology, that’s a word with a lot of meanings and a lot of applications. So for the sake of the column I’m defining Ecology in world building as how you define how the living parts of your setting (world, worlds, etc.) work, relate, interact, etc. Your plants, animals, biospheres, diseases, and the like. I’ll refer to it as Ecology with a capital “E” for general purposes, and with a small “e” for specifics.

You know, where life comes from and/or lives. Life in short, like your characters, or the things they’ll be interacting with, domesticating, fighting, eating, and so on. Or come to think of it the reverse as well . . .

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