Creative Conspiracy: Deadly Fiction

(This column is posted at www.StevenSavage.com and Steve’s Tumblr.  Find out more at my newsletter.)

On January 6th, 2021 I watched people storm the American Capitol. It was a disgusting display of people motivated by lies and anger. It was a pathetic display as the fools streamed themselves and photographed themselves, meaning the world could find them. It was a foolish display as it awoke law enforcement and the public to their horrific activities.

I watched people threaten my Congress, following the debunked lies of “President Trump” and his enablers, and turn it into a show. It came close to being a snuff film.

Experts and amateurs alike will analyze what happened for years and ask, “how did we get here?” This column series is my small contribution to that effort because I’ve come to realize a painful truth.

Conspiracy theories are creative acts, and we must understand them as such. We must understand them as those caught up in them do not, and those exploiting them often do know they’re making things up.

On the surface, Conspiracy theories may seem as ridiculous as they are sinister. How can someone believe such nonsense? How can someone draw connections between such unrelated people and events? What leaps of imagination are people making to have faith in such elaborate foolishness?

Now, consider that we may enjoyably believe nonsense. We will happily embrace fictional worlds of ninjas and starships, sorcerors and superspies, and so on. We will take out our dice and our manuals and play a role-playing game, forcing new characters out of numbers and checklists. We use our imaginations all the time, exercising, stretching them, growing as people – and having fun.

There is only one difference between those spinning foolish conspiracy theories and the lofty heights of epic fanfic and Role-Playing Campaign. That difference is the former doesn’t always know – or admit – they’re making things up. Ask yourself how often, as of late, believers in conspiracy theories are sneered at as LARPers – but how close it truly is.

Your last Round Robin Writing Exercise is very close to what your average Conspiracist does.

Conspiracists are misusing their creativity to trap themselves in a fantasy world. It’s every warning about Dungeons and Dragons from thirty years ago; only the real danger was people believing tales of fraudulent elections and Satanic cults.

Worse still are those lying to them to sell books, T-shirts, and whatever. The conspiracy field is filled with grifters – it always has been if one is historically aware. In modern times they have more platforms to spew their fictions from, though thank gods there’s less over time as of late.

Conspiracy theories – and the violence that follows them – result from a series of malicious and ignorant creative acts.

In understanding this, I hope we can find new ways to battle falsehood – and help people find healthy creativity. But to do that, we must admit something simple.

The border between a conspiracist and a creative is very, very thin.

Steven Savage

No Real Heroes

(This column is posted at www.StevenSavage.com and Steve’s Tumblr.  Find out more at my newsletter.)

Americans say they love heroes. It’s obvious that’s a lie for too many Americans – we hate heroes and want false ones.

Real heroes are messy people because they’re real humans with flaws and problems. We idolize them but can’t tear our eyes away from the feet of clay every idol has.

Real heroes are creatures of time, of a particular era. As we’ll all too aware, those we admire become less admirable in time. Real heroes are ones we too oft grow out of as persons and as a culture.

Real heroes are a challenge to us because of their reality. Their very existence is a reminder we can do better and be different- while being flawed. If someone with flaws can do great things, why haven’t we?

Real heroes have real results, but also messy results. The extraordinary actions of heroes challenge us to do better. The mistakes and flaws of their choices require us to confront uncertainty about people. Heroic efforts aren’t clear-cut and morally simple, and they force us to think.

Real heroes don’t have the signs of success we want. They may not be rich or good looking, or charming. Doing the right thing doesn’t always pay well, and people who get their hands dirty don’t look clean.

Real heroes don’t fit our template. Real heroes aren’t always the gender we want, the age we want, and or the ethnicity we want. Real heroes remind us that heroism isn’t confined to people like us.

There are many admirable people with us and passed on, but their lives challenge us. To sort the good from the bad in a person is an effort, and when we do so, we confront ourselves. Our simple images of a hero don’t survive contact with history, nor do the images of ourselves.

We hate real heroes, so we often seek false heroes. We find some person who has the right pose, the right words, and follow them instead. We worship the fakers, the actors, the deceivers, and the grifters.

Fake heroes are clean. They present the way we want, act the way we want, say the things we want. There’s no moral ambiguity – unless you look at their actions.

Fake heroes often have money and fame, and the right looks. They have all the worldly things we want, and we decide that’s heroism. The image is there – as long as you don’t ask how they got there.

Fake heroes don’t have any apparent ambiguity because they lie about it or cover it up. Fake heroes are an act, and we don’t have to deal with moral complications because we buy into it. Fake heroes are so much easier.

Fake heroes fit all we expect. They’re the right age, right sexual preference, right skin tone, etc. Fake heroes are a confidence game that looks just enough like us that we’re confident in believing in them.

We so prefer fake heroes in America. They’re so much easier, and the internet and media will help us find them or turn them out for us.

This presents a challenge in a troubled time. But we need to rise to it or drown in false heroes and false faith. We need to know who to trust.

The hero might even be us, flawed as we are, temporary as we are.

Steven Savage

Why I Wrote It: Fashion And Worldbuilding

(This column is posted at www.StevenSavage.com and Steve’s Tumblr.  Find out more at my newsletter.)

Clothes are something people need to think about. I fell down a well-dressed rabbit hole, and I had to share it with people, so I wrote a book about it.

So “Fashion and Worldbuilding” is today’s subject, my book on the role of fashion in setting development. I didn’t mean high fashion, but more clothes and ornamentation and uniforms, all the things we’re used to. Well, used to until you design a new setting – like I did.

When I was working on A Bridge To The Quiet Planet, my techno-fantasy adventure, fashion quickly came into play. Thinking over a space-age world rooted in what is basically a JRPG/mid-level fantasy setting requires you to think about clothes in fantasy worlds. Uniforms and holy outfits, flowing robes and enchanted armors, all require you to ask why do people dress this way? Then you have to ask how did this translate to a modern world?

I had a lot about fashion and clothes.

You’ve got over-organized sorceress Marigold Rel-Domau, a sorceress who is legally required to dress in Guild robes to show she’s a walking weapon. Cleric Beacon Rindle is expected to wear the colors and symbols of his goddess who might send him emails to remind him. A long-suffering team of Military specialists have to dive in and out of “Military Blue” depending on how undercover they’re hoping they’re being. Fashion became important.

So I of course realized it was time to write a book. I’d thought about clothes and fashion in worldbuilding, but not like this. In turn, I then realized how many times fashion had affected my life, my writing, or come up in both fiction and the real world. I’d thought about this alot over the years, from game design to watching Tim Gunn analyze comic book superheroes.

In the end? A book came out of it, turning my own experiences into helpful coaching questions.

A lesson for me here is that you may need a more visceral, hands-on experience to create something. These experiences don’t just inform you or make you aware, they also collect thoughts and experiences to let you write. You might be surprised what you know and what you’ve thought of and what you can do – once you have the right experience.

Steven Savage