Jojo’s Bizarre Aesthetic

(This column is posted at www.StevenSavage.com and Steve’s Tumblr.  Find out more at my newsletter.)

Aesthetic, that artistic and thematic sense of creative work, is vital to things like writing, art, and video games. Sadly we forget this fact as we’re deep into code or plot outlines or arguments about Pantone. To help bring us home to this importance, I’d like to talk about musical jokes and psychic powers.

Specifically, I want to discuss Jojo’s Bizzare Adventure, often referred to as “JJBA.” JJBA is a continuing manga and anime series that helped me understand the importance of aesthetics. If you’re familiar with Jojo, you’re nodding, if not, read on.

Summing up JJBA is difficult, but it starts with fighting vampires, then becomes a generation adventure with psychic powers. Most characters are musical references, the art looks like Tom of Finland saw Cirque Du Solei, and elaborate outfits abound. It is in every way “its own thing.”

To say it has continuity or worldbuilding would be off – the author clearly and joyfully incorporates whatever works. What it has, however, is a theme, a feel – an aesthetic. The series in all its forms is about theme and feeling first.

When I saw a discussion about the aesthetics-first approach of JJBA, it got me thinking of other places aesthetics were important.

Games require aesthetics. Two of the foundational “Forged in the Dark” RPGs, “Blades in the Dark” and “Scum and Villainy,” contain information on “example media” to understand the settings. My friend Ewen, an indie game developer, also focuses heavily on aesthetics and outright gives thematic ideas in some of his works like a D&D parody and High School weirdness. Getting the feel of a game is necessary to play it – and make it.

After looking at the idea that JJBA is “aesthetic first,” after thinking over these games, I realized any creative work needs an aesthetic. Including yours.

After this realization, I asked myself what my aesthetic is for my current fictional work, A School of Many Futures. Set in a world where a fantasy planet evolved into the space age, it’s a place of technology, sorcery, and internet-using gods. Thinking of it aesthetically helped me understand it better and made my writing better. When you know what something should “feel” like, you can create it easier.

For instance, I realized that the setting was one where the normal contained the weird (in a world of magic anti-counterfeiting is challenging), and the strange contained the normal (gods send email). Just this small realization helped the world come to life further in my latest edits.

So I want to challenge you to find the aesthetic of your current works – fiction or not. Here are a few ideas I’ve gotten from various sources:

  • Are there any books, comics, or films that have a similar aesthetic?
  • What music fits your setting? Can you assemble a playlist?
  • Are there any significant artistic rules? In JJBA, most characters dress strangely, and in my setting colorful robes are commonplace.
  • Are there any emotional or intellectual elements that are prominent?
  • List five outstanding aesthetic rules of your current work to see if you can quantify the “feel” of what you’re doing.
  • If your work was adapted into other formats, what would not change, and what would be essential to avoid changing?

So I challenge you to find your aesthetic. Go on, explore it, write it down, share it. It’s a new way to look at your work. It certainly helped me with my own, helping me find a kind of intellectual-emotional guide.

Besides, who knows, finding your aesthetic might inspire you to further greatness. After all, if I told you a major international comic and anime sensation was about musical jokes and buff guys fighting with psychic doubles, would you believe me?

Steven Savage

Steve’s Update 11/29/2019

(This column is posted at www.StevenSavage.com.  Find out more at my newsletter.)

Hello all, let’s see where I am!

So what have I done since last time?

  • Way With Worlds: The Gods and Deities Book is past the halfway point writing-wise! So it’s just keep going – heck this might be out before the new year!
  • Chance’s Muse: I am checking the (hopeful) last draft of the print book and the ebook is formatted.
  • A School Of Many Futures: I’ve written out past Chapter 5!
  • Seventh Sanctum: Sadly, not much – Chance’s Muse is sucking up “Sanctum Time” and I should have planned for that.
  • General: Thanksgiving plus a few things around the house – and sadly some friends and families having challenges.

What’s next?

  • Way With Worlds: Again, keep writing.
  • Chance’s Muse: Go over the latest print draft, and if that’s OK . . . launch it!
  • A School Of Many Futures: Finish editing up through chapter 4 then keep at it. I may try a huge blitz of doing whatever I can.
  • Seventh Sanctum: I think I have to accept that until CM is done I won’t do anything on this. Lesson for next time – CM would have been easier if I’d focused on it exclusively as opposed to my multiple Sanctum projects.

Steven Savage

Cooking With Steve: Root Vegetable Mash

(This column is posted at www.StevenSavage.com and Steve’s Tumblr.  Find out more at my newsletter.)

Gonna take a break from posting my healthy recipes and post this for Thanksgiving – this is sort of “Mashed potatoes plus,” putting together lots of root vegetables.

The parsnips add a great flavor, and I suggest swapping in other root vegetables like rutabagas, and maybe kick it up with garlic.

It’s fast, simple, different, and a way to impress people!

  • 2 medium potatoes, diced (peeling optional)
  • 2 medium sweet potatoes, peeled, diced
  • 2 parsnips, peeled, diced.
  • About 4-6 cups of water

To prepare:

  1. Put all ingredients in a pot and bring to boil. Cover loosely and keep at a good boil until everything softens.
  2. Place vegetables in dish and reserve about a cup or more of the water.  Mash vegetables, adding water as needed to get a creamy consistency.
  3. Serve with butter, spread, or salt and pepper.

Steven Savage