Steve’s Update 5/19/2018

(This column is posted at www.StevenSavage.com and Steve’s Tumblr.  Find out more at my newsletter.)

Looks like I forgot an update last week.  Things are still a bit busy.  So let’s get to it!

So what have I done the last week?

  • A Bridge To The Quiet Planet: I got the first set of pre-read feedback in and it looks like my second big pre-read feedback and my own final twists can be integrated in one go – so that starts this week.
  • Agile Creativity I got this blog-posts-turned book into one book, formatted it and have it out to people!  Let me know if you want to take a gander.
  • Blogging: Posted my thoughts on an Overwatch MMO (quite proud of those) and more details on the Avenoth solar system from A Bridge To The Quiet Planet – Magic and Technology
  • General Chores: Getting ready for Fanime!

What am I going to do this week?

The name of the game here is “focus.”  I also have a baby shower to go to and an event to run, so it might be a bit occupied.

  • A Bridge To The Quiet Planet: Start the final editing run.  I have no idea how long it’ll take.  I also hope to get more character work back on the cover!
  • Agile Creativity: Send it out to a few more pre-readers.
  • Fanime: Gonna be busy there!

I also realized I have to get back to fleshing out the Nexus at Seventh Sanctum – got a bit rushed in various things (maybe I overdid it there and should have paced myself).

As a note, I’m going to try more “bookblogging” – trying out posting some blog posts out of a book idea to see how it works and if its worth fleshing out.  Look for more soon . . .

– Steve

Book Cover Musings

(This column is posted at www.StevenSavage.com and Steve’s Tumblr.  Find out more at my newsletter.)

As I edit A Bridge To The Quiet Planet (Motto: “Sorcery, Science, Sarcasm”), I’m back to practicing book covers. I’ve been doing more of my fake book covers, with attempts at colorful kitch and e-book pulp action. I’ve realized I want to get better because I’ve got more books coming out – though my “tentpole” books are best with professional art.

I also realized some of my other books desperately need a cover update, so if you start seeing some of my older or smaller stuff look different, you know why. This has led me to get all philosophical about book covers, and you get to read about it.

Actually, this is pretty good stuff if you’re an author.

Royalty Free Art Grows Over Time

CanStockPhoto and Shutterstock are great resources for royalty-free art cheap, but even free sites like Pixabay have good resources – and think how more and more is being made over time. Every artist who joins, every upload of that “thing in the portfolio I haven’t used,” every additional piece, is another resource to be used. Over time, there will be more art available to users.

That would mean that in time it may take more searching but *the perfect piece of cover art will be more likely to be out there over time.* Also this means the perfect piece is just going to run you $8-$15 (as of 2018 numbers). even in my experiments, which use free sites, I’ve been surprised how I could find close or near-perfect art to my vision.

Cover Art Resources Keep Growing

I tend not to use stuff like Canva, etc. that let you build book covers I like the control of learning and of building my own templates. But these resources are out there and there’s more and they’re getting better. It’s going to be easier to make a good book cover over time.

Combine that with the above truth of more and more art being available and it’s going to be easier to have a half-decent cover for your book – at least an ebook.

Cover Art Ages

It’s weird to think how some of my books that looked appropriate for the time look a little aged or just poor right now. I can also see which styles may last versus which may become outdated.

For instance, now the trend of covers for fantasy and sf that are abstract or minimalist or symbolic is kinda wearing thin on me. I miss the covers that looked like they should be posters on your wall.

Also, some trend-jumping is going to be problematic. Remember how many things looked like Twilight Covers? Have those aged well? How many trendy things won’t work a few years down the road?

Cover Art May Matter More

When you see how people can make their own covers, how there’s more resources, and how art ages, I think good book covers matter more and more. At some point the market changes, the competitors ramp up, or your style is outdated.

Maybe authors need to consider swapping out cover art every two years or so. Of course if we do that then the value of art changes and it becomes far more a disposable commodity.

This Changes The Market For Cover Art

At this point I see that the market for cover art is changing and may change more rapidly. This is going to affect artists.

A good piece of cover art can run you $300-$1000 right now. Meanwhile a premade cover like you see at GoOnWrite might be $30-50. Something from CanStock Photo applied to an existing template may cost you $8.00.

If art becomes a variable commodity, the value changes – as is what people will pay for it.

Going Forward

Not sure if I found some massive magical trend (or if I’m seeing something everyone else has seen), but it’s something I’ll be keeping in mind. All we authors have to live with what’s happening – and decide where to invest our time.

 

– Steve

A Bridge To The Quiet Planet: Technology

(This column is posted at www.StevenSavage.com and Steve’s Tumblr.  Find out more at my newsletter.)

Let’s get to know more about the setting of my upcoming novel, A Bridge To The Quiet Planet.

Technology

The humans of the worlds of Avenoth find the division between Technology and magic to be very clear.  This is probably why some people talk about it too much.

Magic is defined as that requiring direct human involvement to exist, calling upon the magic in the world.  Items created using magic (enchantment or alchemy) are also considered magical if they rely on magical sources or power or magic to channel power.

Technology is defined as that which does not require a human to invoke and rely on the magic in the world or magic to power an item.  If magic doesn’t touch it it’s probably technology.

Of course, this area leads to assorted debates.  Is piece of equipment incorporating an enchanted component magic (most say no).  Is something manufactued via magic as many things are magical (most say no).  Does it mess up other enchantments or screw up hard-cast spells (it better not).

Thus the debates continue, though the larger population probably doesn’t care, and wishes the debates would slow down.

Magic and Technology are unavoidably intertwined.  Much technology originated by scholars studying items created or altered by magic.  Technology has helped created testing devices and training tools for magic.  Enchanted components are common in exotic technologies – or in some cases cheaper.

The supposed separation remains an area of debate.

The Involvement Of Magic And Manufacturing

Magic has been involved in manufacturing for centuries or perhaps aeons.  Trained mages can easily shape stone or metal, lift objects, and stoke fires.  There are mages and magical practices that focus only on practical applications – mages that do this often practice only a single element, and are often called “Fab mages.”

Over time, manufacturing has become more and more automated and less and less magical.  Science has figured out how to duplicate magical creations – without the issues of creating enchantments sensitive mages may feel.  This has accelerated in the last century or two, and is producing disruptions in both the manufacturing and magical communities.

Magic is still very prominent in construction, where Lithomancers shape and mold stone and stone derivatives like concrete.  They can very quickly raise buildings with the help of others.  Such shaped stone is called magestone.  The guild Crimson Cornerstone is the largest Guild of construction mages.

More exotic technologies may use enchanted or specialized mage-manufactured components, such as unusual weapons or special slate components.

Common Technologies

Aerobarges – Extremely large Flyers relying on anti-gravity technology – large, aerial platforms akin to ships of the air.  They are slower than Flyers, but their stability, safety, capacity for cargo, and ability to offer a less confined experience.

Autocoaches – Powered vehicles for transport – what we would call cars, trucks, and buses.  The term is used for  any powered human transport, but terms like “bus” or “hauler” may also be used.

Bridges – Bridges are teleporation devices used to travel between planets, large platforms powered by techno-magical creations to instantly send people and cargo between worlds.  This requires two Bridges to syncronize – and between orbits, timing, breakdowns, and planetary rotations, schedules can be notoriously unreliable or strange.  Bridges are run by an organization called The Bridgers, a non-religious but very philosophical organization that takes their job as serious as any creed.

Clackers – Flashminds bonded to mechanical bodies, usually used in combat during the War and at times for executions.  Clackers are, like AI, forbidden technology.  As many were designed for hardships, however, they can last for centuries – and recovering them is a sure insight into past technologies if one doesn’t accidentally reactivate one . . .

Flashminds – Artificial intelligence, often ones made by magically copying a human mind. All AI is forbidden on Telvaren due to past experiences and disasters.  Attempting to use or create them is met with stiff penalties – often fatal (if unproveably fatal)

Flyers – Aerial transport devices – what we would consider airplanes.  Many use anti-gravity technology for takeoffs, landings, and stabilizing the passenger.

Slates – Slates are portable, flat screen devices used to access the Network.  They are used most commonly for email, video calls, and research.  They are similar to cell phones and tablets in our world.

The Network – The Network is a world(s) spanning communication tool for transmission of information.  It had existed in several incarnations, and is now on version 3 – the former versions having fallen to magical problems and strange technical problems like Flashminds.  It is usually used for email, video calls, and visiting “sites” of information.  It’s obviously similar to the internet, though the heavy need for security and caution over technology mean it tends to be used more practically and cautiously.

Variable Weapon – A term for customized weaponry, often weaponry that transforms between multiple states, at times in ways that seem to violate the laws of physics.  This functionality is due to magical components that many contain – or components based upon magically created templates.  Variable weapons are carried by technics, members of Warrior Lodges, and some military specialists – but are looked down on as flashy and hard to maintain by many Constables and members of the Military.

 

The god of technology and engineers is Xomanthu, who is the arguable head of a large gaggle of gods and goddesses involved in the spheres of technology.  He is not the oldest of the gods, but seems to be the most forward thinking and social of his company of deities.  He’s usally portrayed as male or gender-ambiguous, with multiple arms – “Xomanthu’s many hands” is a common invocation, oath, or curse.  Xomanthu likes to be involved in people’s lives, though at times his involvement can be complicating.

– Steve