Steve’s Update 6/12/2017

(This column is posted at www.StevenSavage.com, www.SeventhSanctum.com, and Steve’s Tumblr)

It’s my weekly Scrum style standup for the audience – and as noted it’s now Monday, which helps a lot.  So where are we?

So what have I done the last week?

  • Way With Worlds Minibook #1: Editing is done and the cover is done!  So now its just time to format it and get ready to publish!
  • Way With Worlds Minibook #2: That’s been sent to the editor, who is paid, so not sure when I’ll get it back.
  • Way With Worlds Minibook #5: This is done.  It’s a book on “Worldbuilding Checkup” and is basically designed as a general coaching guide.
  • Way With Worlds Minibook #6: I’ve started this one, and need to flesh it out a bit more besides the general writing.
  • “A Bridge To The Quiet Planet:” The first draft of the plot is done – in fact, I’m rather pleased with it.  I plan to review it a few more times, but it’s more or less ready to go, so I can tackle Chapter #1 soon!
  • Writing: I’ve queued up my Agile and Writing posts for the week.

What am I going to do this week:

  • Way With Worlds Minibook #1: I’ll be formatting it for publication.  In theory it won’t take too long.
  • Way With Worlds Minibook #6:  Writing more of it, of course!
  • “A Bridge To The Quiet Planet:” I’ll review the plot and maybe start Chapter one.
  • Writing: Obviously queuing up more blog posts.  I’ve got a surprising amount ready.
  • Social: I’ll be speaking at Hydra Comic Con.

Challenges and blockers:

  • My allergies are back, so we’ll see how bad that hits me.
  • I realized I’ve not done any new generators – I might shift some priorities to do a fun one.

– Steve

A Writer’s View: Big Damn Rocks

(This column is posted at www.StevenSavage.com and Steve’s Tumblr)

I’ve decided to start blogging my writing findings as I work on my first public fiction novel in ages, “A Bridge To The Quiet Planet.”  Returning to fiction was a bit tough – which surprised me.  I’ve written a lot of stuff over the last 40 years, but not much fiction the last 10 – but I figured all my editing, consulting, short stories, other works, and generator-development would mean I could dive back in.  Boy I was wrong.a

One problem that struck me is what I call “Big Rocks.”  My guess is you suffer from these too.

Ever have an idea, scene, or concept in a story that seems to just resist any change?  Something that seemed unavoidable no matter how much the plot or characters or scenes changed?  A Big Rock in your story is this immovable, immutable, thing that weighs your story down – and you just can’t seem to get rid of it.  Yet at the same time it restricts your ideas and dreams because you just can’t get rid of that Big Rock – it’s part of the story!

Wrong.

I found a huge, huge problem in working on my new novel is that I’d have these great ideas that I’d never get rid of or change as I’d become dedicated to them – meanwhile the story, characters, and setting had evolved beyond them.  I had all these Big Rocks I just wasn’t willing to get rid of, yet all my other great ideas kept running into them.

The solution was to ditch them.  If you have an idea that squashes all your other ideas, this dense ball that distorts the story like a weight on a rubber sheet, that idea is the problem no matter how great it is.

Art is a dialogue, a give-take, a cycle.  Something that stops that cycle by interrupting you constantly is not good.  You’re better off without it and you don’t need it.

We don’t need to cling to our Big Rocks, those giant ideas that limit us.  We need to keep the process of imagination going.  The Big Rocks are best broken down or walked away from – we may find we can make something better from their fragments or return to them with new insights.  Appreciate them, move on, and see what happens next.

– Steve

Eat Your Failure: Agile is Failure Absorbent

(This column is posted at www.StevenSavage.com, Steve’s LinkedIn, and Steve’s Tumblr)

(My continuing “Agile Life” column, where I use Scrum for a more balanced and productive life continues).
So let’s be honest, May was not my greatest month. Sure, I got things done but plotting my first novel took over twice the time expected and isn’t done yet. I only wrote 84% of what I wanted for the minibooks. I had to hold off many small project due to time an illness, business, and allergies.

I honestly felt bad. I had failed. That was bad, right?

Wrong. Agile methods are about responding to change and learning. They are not failure avoidant, they are failure absorbent; failure is expected, learned from, and worked into the process.

OK I still feel bad, but I don’t have to – that’s not Agile – it’s just my own neuroses. I’m not used to absorbing failure – nor are many other people or groups.

Most organizations are failure avoidant – and because of that they fail even more. Nothing ensures learning slowly, having neurotic relations, continuing the blame game, and adapting poorly than being failure avoidant. I’m sure you’ve been in failure avoidant situations – it’s bad at work and worse with yourself.

Failure absorbency is a major part of Agile philosophy and methods. The goal of Agile is to be able to respond quickly, using communication and responsiveness to change to allow you to deliver work faster and better. Agile expects failure. Agile practices eat failure and use it to become stronger.

The only thing to feel bad about is not responding to failure appropriately. Though I suppose that’s a separate failure you can then respond appropriately too.

When you fail in Agile you should review, learn, and figure out how to adapt and do better. It’s not what you did wrong, it’s what you learned and how you adapt. Eat your failure.

So what did I learn:

  • TOO MANY ANKLEBITERS: I assigned too many small tasks that I didn’t need or I should have done to “clear the plate.”
  • TIMESHIFTING:Some of these tasks could have been timeshifted better – there’ a few cases where I just figured I’d get to them.
  • TOO PACKED: I had no room for disruption baked into my plans despite having so much going on yet having so much free time.
  • POOR PLANNING DUE TO OVERCONFIDENCE: I didn’t plan out the novel plotting well at all as noted; it may be this novel is going to be far less timebound and far more about iteration.
  • OVERCOMMITMENT: The Novel didn’t just take longer, I had to literally “back my mind out” of work that held up my imagination. It’s like writing code before the design research is done – an then you don’t want to change the code.

Now how do I deal with this?

  • Review tasks better to make sure I really need to do them – success if often measured in what’s not done or needed.
  • For truly new project, like my novel, watch my time estimates on early stages and give myself space to do them write. Also, don’t overdesign/overdetail or not back out.
  • Get a better sense of my velocity so I don’t overload myself (which I think I’ll have end of this month).
  • Better pace myself, which is part of velocity.
  • It’s probably better to find I have spare time in a sprint then to overload myself – If I have spare time I can start taking items out of my backlog. Again focus on what’s needed.
  • I’ll review going to two week sprints in July – it’d make me much more adaptable.  However I think long term my life will evolve from Agile to Kanban.
  • I still run too many projects at once – the Minibooks being a classic example of trying to do them over time, and that writing can just turn into a distraction.

So that’s how I adsorb failure – getting better.

This has made me even rethink how I’ve handled failure in my life. I tend to avoid it – then embrace it when it happens. Maybe I could just be a bit less avoidant early on.

– Steve