It’s Not the Genre, It’s The Originality

(This column is posted at www.StevenSavage.com, Steve’s Tumblr, and Pillowfort.  Find out more at my newsletter, and all my social media at my linktr.ee)

I encountered this delightful quote from the author of cookie clicker, aka Ortiel42:

As a fan of indie games, I felt this tweet.  AAA games of guns and guys run together in my head, few of them distinct or interesting.  Much like the all-too-similar AAA action RPGS, they just seem, well, all alike.

But here’s the thing – I enjoy a good shoot-em-up.  I’ve backed Early Access games like the lovely throwback Prodeus.  I downloaded the wonderfully overdone pixelated FPS Project Warlock after seeing a review.  So I’m not biased against games with guns at all.

So why did this quote resonate with me?  I think because the FPS games I like are indie, with that punkish indie feel I treasure.  I don’t have a problem with “gun games” I have a problem when the games seem all alike, like many AAA titles.

It’s not the genre, it’s the sameness.  That’s why that single Tweet resonated with me so hard.

AAA titles can get away with the sameness.  It’s well-produced sameness, well-marketed, with a lot of cultural cachet.  People are going to buy them because everyone knows them and they know what they’re getting, even when bad. It’s much as Serdar notes – in a time of choice you go with what’s known.

AAA titles are also trapped.  Knowing they have to go broad, knowing they have to appeal to everyone, they “sand the rough edges off.”  They’re not chance-takers in many cases, and even the chance-takers risk becoming Yet Another Repeating Franchise.  Sometimes you have to play it safe.

Any game – or media – genre can be made interesting.  My game library has many a fantasy RPG and I delighted in the fantasy-isekai take of the anime The Faraway Paladin.  But these games and media are things that had an edge, a break, something unique.  Just like the razor-raw edges of punk caught the souls of people, I want something to catch me and you can’t do that with blandness.

Even when it’s a genre I actually like.

Still I agree with the original tweet that I want to see games try a lot more things.  Perhaps a skunkworks as opposed to giant years-to-deliver titles may serve companies well.  That may also serve me well in another column . . .

Steven Savage

Ideas For Political Activism!

OK folks, the world is in a tough spot, the US midterms are coming, and you want to get active.  So here’s a bunch of places to go!  I’ve starred my favorites and I hope to add to this the more I discover.

General Activism and Pro Democracy

  • * DemCast – Communications-heavy activism!  Great for writers and users of social media.
  • * Indivisible Team – A pro-democracy, broad activist group.  Well worth joining.
  • * Movement Labs – Text bank for easy, fast activism!  Well worth signing up for.
  • Popular Democracy – Democratic community building
  • Swing Left – Flip states, counties, cities, and more blue with focused efforts.
  • Way To Win – Collective progressive action.

Disinformation

Voting Rights and Registration

Youth Voting

Making No Choice In An Age Of Many

(This column is posted at www.StevenSavage.com, Steve’s Tumblr, and Pillowfort.  Find out more at my newsletter, and all my social media at my linktr.ee)

How do you make your media choices?  As Serdar notes in an excellent column, choices are complicated; we often have so many we play it safe.  A thousand movies present options so overwhelming we go with a sequel.  The next One Piece episode will deliver something you liked ten episodes ago.  Choice makes us flee to safety too often – and our existing technology and culture encourage it because it’s profitable.

Our media diet is poorer for this paradox – I’m tired of all the sameness even when it’s good sameness like Marvel.  Anyway, the post is excellent, go read it.

I relate to this subject as I’ve been cultivating my reading lately.  I wanted to read new works – or ones I missed – and re-read beloved books from my past to ground myself.  Thus I’m going through a delightful mix of Taoist mysticism, writing advice, informative non-fiction, novels I loved, and fiction that I selected carefully.  One week I’m reading about breath meditation, the next is re-reading Asprin’s “Another Fine Myth.”

I found this cultivation takes continuous effort.  Do I really want to read this book?  Will this book provide a benefit for me?  Have my priorities changed?  Am I the kind of person who will spend $16.00 on a fascinating translation of a short, obscure document on health practices of centuries past (answer: yes).

I’ve realized that cultivating our reading – or any media consumption – takes effort, discipline, and practice.  It’s also something no one taught us how to do – and why would we they?  People assume you pick up media selectivity somewhere, and isn’t all this choice a good thing anyway?

We’ve been thrust into a world of choice we never expected with little training to deal with it.

Sometimes I speculate, “could someone write a book or teach a class on media selectivity?”  Is there a way to get people on board with more careful media choices?  Of course, we know that would just be another work viying for attention; what are the odds someone could be the Marie Kondo of media choice?

Right now all I and my friends can do is encourage people to make choice, share our findings, and go on.  If you’re doing the same, please share – maybe we can cultivate our media diets together.  Perhaps that’s the best – or only – way.

Steven Savage