News Of The Day 9/27/2010

The Kno gets more details, even more economic bad news, and Twitter ads in recommendations. Let's get to geeky job news!

Economics/Geekonomics:
Oh look. What a surprise. Loan rating agencies ignored unsafe mortgage pools. This of course meant lots of lousy investments got rated wrong and the economy went bonkers.

A neat infographic (boy these are catching on) about the value of an hour of work per country. I think Luxeomburg can be considered a megaregion first, but beyond that quibble, interesting.

Anime and Manga:
Libre confirms it sent C&D notices to scanlation groups. Not surprising, and the author makes a good point that it appears we're in a phase of change where companies are suddenly awfully agressive about scanlations and similar issues.

Comics:
ComicBookMovie.com looks at comic titles that deserve another shot. Something to make you think (along with the comments), and something to speculate on as Marvel and DC ramp up their multimedia strategies . . .

Media:
AdAge's list of 100 leading media companies is out. Sadly it's limited access, but you can get some data here. Things actually seem to be improving . . . just wish we could see more of the report.

Social Media:
Twitter will allow advertisers to purchase placement in the 'who to follow' recommendations. This will be targeted to user interests, but sounds a bit "overcommercial." It also starts very expensive, so it seems to be limited to deep pockets. I'm not sure this is good for their reputation, it remains to see how it evolves.

WordPress partners with Windows Live to provide their blogging. Interesting considering the changes we've seen lately (such as the Say Media/SixApart thing).

Technology:
Qauntenna Communications raises $21 million. They make chipsets for home networking. They're located in sort-of-Silicon Valley city Fremont, and might be a good one to look at career-wise. You know that market is going to be big . . .

More to Know on the Kno. I want to know (and see) more, but they have money, are enthusiastic, and seem to have a vision for what they want to do. The fact they're talking ROI for the CONSUMER intrigues me as it means they're really thinking about customer value, and that's a good, smart way to do things.

Video:
Hulu may be on Roku. A rumor stage, but one worth noting as it sounds likely – plus there's a bit of analysis here. Of course Hulu's life isn't easy due to sharing/ad issues, enough to make a few question how it's future will go.

Video Games:
An interesting way to think of Zynga? It embodies four disruptions to the usual way of doing things. Meanwhile Zynga expands to Europe by buying Dextrose. Hmmm, now what will DeNA do . . .

Remember, it's easier to promote games when a cute dog is one of your actors.

Insights on building a Lego MMO. Some great stuff on just how this is being pulled off.

A one-dollar XBox retro RPG sells 30,000 copies. Makes me wonder if the really low price points that may work for some writing (where the point is low enough that you actually make more money than with a higher price) also apply to games.

QUESTION OF THE DAY: What is the ideal price point for a downloadable game – and between games?

Steven Savage

The Competitive Edge of Surprise

I'm a fan of Reno 911!, a show about a lovable but flawed group of misfit policepersons in Reno, Nevada.  A parody of shows like "Cops", what makes it intriguing is a lot of it is improvised.  Though there's many running jokes, this level of spontaneity adds a charm to the series, and makes it more human.

There are other forms of media "spontaneity."  The Random House/Stardoll deal that allows for people to vote on the outcome of a story for instance.  There is the unpredictability of reality shows – much as I'm not a fan of most of them – that appeals to people.  I've been addicted to both Borderlands and Dragon Quest IX – games with randomly generated content to keep the games fresh.

Such things got me thinking about spontaneity and unpredictability.  These are things you can't really fake in media – and these are traits people like in their media, be it books, or shows, and so forth.  We love having an unknown to explore, something that doesn't fit our expectations (yet does).  In short, in an age where there's so much competition for attention, can the media we produce be more competitive if it adds spontaneity and unpredictability?

I think so.

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A World Of Elseworlds

We're in an age of remakes, sequels, and one-offs based on existing properties, mostly Superheroes.  I hear talk of an "originless" Fantastic Four film, and if you're a fan of DC comics I've seen a lot of direct-to-video films.  None of these involve the usual origins stories as their known to their target audience.  Many of them don't exactly involve a continuity of much kinds except well-known tropes and character backgrounds.

Years ago DC comics started doing things called "Elseworlds" – books of alternate ideas, histories, pasts, and futures of various characters.  These Elseworlds series mixed familiar and unfamiliar elements, and for my money, were often fascinating.  Batman as a priest fighting a corrupt theocracy?  A sword-and-sorcery Justice League?  Sign me up.

I think some of our beloved figures are entering an age of "mild" Elseworlds.

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