In Which I Fear I Was Wrong About HR

So as you've managed to guess if you've . . . well read this blog or know me . . . I'm big on careers, job searches, etc.  I'm big on geeky careers and jobs.  It's not just making money and paying bills, I'm big on helping people find meaningful work in their lives.  Assisting people in finding their ideal, true careers, means a lot to me as it's about meaning in life.

However, as I help people, one truth seems to come up again and again – namely that recruiting and HR sucks so badly it has an event horizon.  If you didn't get that that's a black hole joke, you may be at the wrong blog, by the way.

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Games And Tradition in The Video Game Age

There are games out there that are traditional.  Dungeons and Dragons in all its incarnations.  Settlers of Cataan.  Cosmic Encounter.  Risk.  Axis and Allies.  There are pen and paper games, board games that are older than many people, games people have played from childhood to adulthood.  There are games that, for many, are traditions.

By traditions I mean games that people play for a considerable time, may identify with, and that act as cultural touchstones.  How many of us (older geeks at least) remember Monopoly or D&D from Days Gone By, and played them for years and decades?  How many times did we use certain games as references or ways to sync up with others?

So I began to wonder about computer games.

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E3 And WWDC – It Seemed the Same

OK, it may just be me – but this week WWDC and E3 kind of felt the same to me.

I don't know if it's a case of perspective.  Perhaps I'm just used to seeing things from a "high-level" analysis point of view and I saw them as part of the same trends and patterns.  But it didn't feel like a case of perspective; it felt like I was seeing two things that were way too much a like.

The new technology.  The analysis of the trends by the pundits.  The market talk.  The discussion of repercussions.  More new technology.  More analysis.

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