Farewell To Overwatch

(This column is posted at www.StevenSavage.com and Steve’s Tumblr.  Find out more at my newsletter.)

I stopped playing Overwatch. For those of you that know me, that was hard. It was my go-to relaxing game, lots of fun, great FPS.

What changed my mind was watching the layoffs at Activision Blizzard. It was unnecessary and it felt like I was somehow supporting that. I thought about how the company could be focusing on making the game better, wondered about how much of management pay should go to employees. It started to make me ask “why am I playing this?”

Then as I watched the Anthem mess and others, I began to realize I really needed to go back to more and more indie games. I needed to support people who were innovating. I needed to support innovation. I needed to ask where my money was going.

Something felt “off” among a lot of big games and big companies lately. Oh sure, I’ll play some AAA games, but I’m going to be more selective. But I’m also going to think about who I’m supporting and where my money and time goes.

After a week or two, I didn’t miss Overwatch. I rediscovered some Early Access Games I’d let slide, and I found new ones. I explored more weirdness and fun at itch.io.

I felt like I appreciated games again. I appreciated the diversity of the many indie games I played. I realized how fun Early Access was to connect with people. It was kind of like if you eat the same thing a lot, you remember what it’s like to taste different things when you change.

I’m sure there will be more experiences to report, but this made me think. I do miss Overwatch, it really is a well done game (that deserves more), but it’s nice to taste diversity again.

Steven Savage

Steve’s Update 4/16/2019

(This column is posted at www.StevenSavage.com and Steve’s Tumblr.  Find out more at my newsletter.)

Here’s our latest sprint roundup! But first . . .

Seventh Sanctum got mentioned and used at Drawfee!

So what have I done since last time?

  • In General: I had a tough week – hurt my back. I’ve recovered, but ouch.
  • Way With Worlds: Chugging along on the Fashion book. Figuring it’ll be out very late May or early June. It’s gone deeper than I expected, which is good – amazing how much clothes are part of a society.
  • Seventh Sanctum Book: The core philosophy section is done (well in draft), and I’m on to an examples section. That one is proving fun to write as it explores the concepts.
  • Seventh Sanctum: Didn’t get to the new generator yet, and I had delays in my tech review.
  • Next Novel: The next novel is tentatively called “A School Of Many Futures” and I had a real breakthrough on plotting. I won’t really start it until the fall, but it’s looking promising.

What’s next?

  • Way With Worlds: Keep writing the Fashion book. Really, I can keep repeating this as I write these constantly.
  • Seventh Sanctum Book: I should finish the example section, and hopefully move on to the practical advice section.
  • Seventh Sanctum: Try to get back to the new generator and my study of Python.

Steven Savage



Creative Friction

(This is posted at www.StevenSavage.com and Steve’s Tumblr.  Find out more at my newsletter.)

I’ve been watching myself and some friends get blocked on various creative projects, or find them hard going. This occurred at the same time I was working with some Agile teams. So Agile and Creative efforts? Yeah, you know I got thinking about why we were having creative trouble.

As often mentioned, I actually don’t believe in writer’s block as we normally think of it – it’s at best a descriptive term, at worst a way of thinking that makes the actual situation work. I’m always looking for new ways to look at Creative blockages that don’t invoke writer’s block.

Looking at things that were messing with my friends, I began comparing them to problems in software creation and productivity. I realized that many so-called “blockages” were cases of various things interfering with creative work – it wasn’t a “stop” so much as slowing down – it was a form of friction. Things were not exactly stopped, but slowed as the creative efforts were “grinding” against something else.

Friction: A Way TO Look At Creative Problems

So here’s a new way to think of your “creative blocks” – your creative efforts are experiencing friction. Something else in your head and in your life is disrupting the creative effort, grinding up against it, slowing it’s flow. I’m calling this “friction” as it doesn’t hint at blockages (and thus reviving the idea of Creative Blockage which as noted I dislike).

So don’t think of any impairment of creative effort as “here’s a wall.” Think of it as other things going on (probably) in your head, that keep grinding against your creative effort or banging into it disrupting it. The problem is not the creativity or some magic block – it’s a bunch of other things screwing it up.

Ever feel like your creativity should “flow” and doesn’t? You get the idea.

Resolving Friction

Using this metaphor of friction, I began thinking about ways to reduce creative friction. Let’s try out this metaphor – how can you overcome friction (or at least do better when facing it).

Forcing Through: Just keep writing/drawing no matter what – and no matter how painful it may be. The idea is to keep pushing through until the creative act wears away anything slowing it down. I personally find this can work, but sometimes it’s psychologically difficult.

Lubrication: Find something that “lubricates” the creative experience. Maybe music, a noise machine, music, etc. help you be more creative. Maybe you do things in a different way (writing on a notebook instead of on a computer). Find something that acts as “lubrication.”

Clearing Out: Try to find something that “blasts away” the elements causing friction. A good walk, a separate creative effort, etc. Might help clear out the elements causing friction.

Sanding: A combination of “Forcing Through” and “Clearing Out,” this is where you deliberately – and often slowly – work to “sand down” the elements in your mind and life causing friction. This could be addressing life stress issues, gradually upping your writing time, etc.

I’m sure you can use other metaphors to get other ideas.

Moving Forward

So with this new metaphor, I hope it helps you – and me – out a bit more in our creative efforts. Besides, it’s a way to get over the idea of some kind insurmountable writing block. For myself, I can see how a lot of my work is best served by Forcing Through and Sanding. What can I say, I’m not a subtle person.

So let me know what other insights you have . . .

Steven Savage